Hello all! I'll try to keep this brief. I like to run starsector games with a lot of faction mods, but I've been noticing that sometimes I end up running so many faction mods that I run into a problem. This being: Having so many markets, with such high production and accessibility, that many smaller colonies simply make no money from the exporting of goods. What I think is happening here is that the amount of money a colony makes off of exports of any given good is based off of the size of the market, and the market share out of 100%. I believe that it's not possible for you to have a market share that isn't a whole number- i.e., you can have a colony with 0% of the market share, or 1%, but no number in between those two values. Is there some way to... I don't know, add a decimal point here, so that smaller/cripplingly low accessibility colonies still make some money, even if it's not much? Or am I asking for something that can't be done? Sorry if this came off weird, I'm not used to the forums.