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Starsector 0.98a is out! (03/27/25)

Author Topic: Commerce Raiders are too aggresive with no cooldown.  (Read 1422 times)

LngA7Gw

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Commerce Raiders are too aggresive with no cooldown.
« on: February 11, 2024, 06:40:15 PM »

So the Commerce Raiders are so aggressive that they would pursue my Mercantile Convoy even when outgunned, like when they have only a single Phaeton left.  Normally this is not a problem, as I can just blow them up.  But when their fleet circle already overlaps with my Mercantile Convoy, I have to "join" the fight, and the problem is that our fleets are just the right size such that my side doesn't pursue and instead lets them go.  And because there's no cooldown, the Commerce Raiders will just keep chasing and overlapping with the Mercantile Convoy, and so the cycle repeats with no way for me to blow them up.
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Alex

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Re: Commerce Raiders are too aggresive with no cooldown.
« Reply #1 on: February 11, 2024, 06:48:37 PM »

If you're unable to pursue, I think the only way that can happen is if the burn level of your fastest ship is slower than the burn level of their slowest, so this is probably a fleet composition issue. At least, if I'm interpreting what you're saying right.
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Rain

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Re: Commerce Raiders are too aggresive with no cooldown.
« Reply #2 on: February 11, 2024, 10:50:17 PM »

If you're unable to pursue, I think the only way that can happen is if the burn level of your fastest ship is slower than the burn level of their slowest, so this is probably a fleet composition issue. At least, if I'm interpreting what you're saying right.

Wait wait wait hold on, this is a thing? As in, this is a thing the game checks for? A fleet that's faster straight up can't be pursued by one that's universally slower? It guess it makes sense if it were, I just never even thought the thought in... 4+ years.
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