A Persean League system orbiting a blue giant or something. Maybe should be red giant. Was googling the exoplanets from the NASA database, couldn't find any blue giants at first glance... I mean, not that I couldn't find... Didn't bump into them. Blue giants are rare... Will try to basically make a high-gravity Persean League world occupying an area close to the sun without any moons and an active Ion Storm. Or something...
https://exoplanets.nasa.gov/exoplanet-catalog/7127/kic-10001893-c/found this, whatever the heck this is... Maybe this is what Starsector meant by having Hybrasil have a "white star" or whatever that means being orbited by a bunch of cold planets. And yet being the size of a gas giant. Maybe just a perspective or gameplay thing. Unknown... This blue star is significantly hotter than the sun and yet smaller? Odd.... Need to further investigate...
Found this one too
https://exoplanets.nasa.gov/exoplanet-catalog/3508/kelt-9-b/These blue stars are odd, they are significantly smaller than I would expect them to be. My knowledge is greatly incomplete. Judging by from what I've seen on those wikipedia articles, it appears that stars cannot be just easily segregated into blue giants, blue supergiants, red, orange... Whatever... Or maybe they can be, hmph... Not really that important for the sake of this...
Persean League doesn't really have that many military worlds. Contrary to Hegemony, most likely due to the fact that Hegemony is a military-centered faction literally built around their ability to bomb and oppress everyone. So, it's only natural that they will be swarming compared to every other faction in the game. Nonetheless, due to their patrol sizes these multiple military planets do not really matter in the long run. Nonetheless, they can still be quite potent when defending their territory, mostly due to the disappointing performance of pirate fleets.
After buffing the numbers of fleets and testing re-balances in terms of quality re-shifting of doctrines... Significantly affecting the strength of most importantly Tri-Tachyon... I guess it would be time to give some worlds that would be able to show off with those gigantic fleets. What perplexes me is how large these fleets can be when attacking a player owned colony in the form of an expedition? I remember Sindrian Diktat expedition with the access to a Cryoarithmetic Engine being very significant, and those were pre base number and base number increase increase. So, now they will most likely be unstoppable or something. But considering the low cost of bribes and the potency of planetary defenses as well as general strength of space stations and possible intelligence of the player... It's probably for the better. Was always disappointed with how weak expeditions were. Couldn't really prepare myself using them for Remnants. Too much of a difficult curve.