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Author Topic: Tankfarer - WWII Mod  (Read 106921 times)

arcibalde

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Re: Tankfarer - WWII Mod
« Reply #30 on: May 20, 2012, 11:22:51 AM »

This will be only game with strafing WW2 tanks  ;D
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rada660

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Re: Tankfarer - WWII Mod
« Reply #31 on: May 20, 2012, 11:25:13 AM »

Eventually. I am doing early to mid units first, so I can do the invasion of Poland, the low countries etc.

Later on I'll add the late WW2 era units. I want to get a basic game going, once that's done I can focus on adding more stuff.  ;)

[edit]
That was an answer to X4R3H :P

Keep your money, a playable version will come your way soon enough. ;)

gah not my worst enemy! the Soon™
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Erick Doe

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Re: Tankfarer - WWII Mod
« Reply #32 on: May 20, 2012, 11:26:28 AM »

Hah! Thanks Upgradecap (I think).  :D


Here's my to-do list before I can release a playable version:
-Add Zünndapp motorcycle (you know, the one with the side-span)
-Add supply truck for both Germans and Polish.
-Add at least one proper armored car with turret for Germans
-Edit beacons to look like capturable strongpoints like bunkers/ villages
-Add Polish names. Already got over 50 German character names.
-Set up and test out infantry squads (fighter squadrons)
-Make more gunfire sounds
-Background music
-New UI
-Custom hull modifications

And after that's all done and an initial version is released:
-Add more missions, taking place chronologically throughout WW2
-Add more factions, starting with the Dutch (conquest of the Netherlands)
-Add more units for Germans
« Last Edit: May 20, 2012, 11:28:41 AM by Erick Doe »
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CrashToDesktop

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Re: Tankfarer - WWII Mod
« Reply #33 on: May 20, 2012, 11:28:29 AM »

Oh, I like the sound of the infantry squads.  About how many in one squad?
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Erick Doe

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Re: Tankfarer - WWII Mod
« Reply #34 on: May 20, 2012, 11:29:49 AM »

Oh, I like the sound of the infantry squads.  About how many in one squad?

Depends on the squad type. We can have 3 in an MG squad, for example. And maybe 5 in a grenadier/ infantry squad. And 2 in a panzerfaust/ bazooka squad.

And you'll need to bring along support vehicles like trucks and APCs to supply your infantry and your tanks. As they are the only vehicles offering extra room for troops and supplies. Basically, support vehicles supply, and infantry/ tanks use.
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Upgradecap

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Re: Tankfarer - WWII Mod
« Reply #35 on: May 20, 2012, 11:32:30 AM »

Oh, I like the sound of the infantry squads.  About how many in one squad?

Depends on the squad type. We can have 3 in an MG squad, for example. And maybe 5 in a grenadier/ infantry squad. And 2 in a panzerfaust/ bazooka squad.

And you'll need to bring along support vehicles like trucks and APCs to supply your infantry and your tanks. As they are the only vehicles offering extra room for troops and supplies. Basically, support vehicles supply, and infantry/ tanks use.

That actully sounds historically correct, from what I can see :)

Also, I trust you know how to edit the beacons and asteroids, right? :D
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hadesian

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Re: Tankfarer - WWII Mod
« Reply #36 on: May 20, 2012, 11:33:59 AM »

Hah! Thanks Upgradecap (I think).  :D
Here's my to-do list before I can release a playable version:
-Add Zünndapp motorcycle (you know, the one with the side-span)

Does a certain hot blonde girl ride this motorcycle?

If someone get's this reference, I won't be surprised. Or I might be. No idea.
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arcibalde

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Re: Tankfarer - WWII Mod
« Reply #37 on: May 20, 2012, 12:05:02 PM »

Does a certain hot blonde girl ride this motorcycle?

If someone get's this reference, I won't be surprised. Or I might be. No idea.
Double O zeven?
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neonesis

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Re: Tankfarer - WWII Mod
« Reply #38 on: May 21, 2012, 05:00:10 AM »

Eric, since polish is my native language I'd like to help with Polish unit names - sorry, but right now they are spelled horribly wrong :D I I will send you a PM with corrected ones :)
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Erick Doe

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Re: Tankfarer - WWII Mod
« Reply #39 on: May 21, 2012, 07:52:42 AM »

Eric, since polish is my native language I'd like to help with Polish unit names - sorry, but right now they are spelled horribly wrong :D I I will send you a PM with corrected ones :)

Thank you, Neonesis! I appreciate the help.
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Upgradecap

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Re: Tankfarer - WWII Mod
« Reply #40 on: May 21, 2012, 07:54:05 AM »

Where do you sign up for alpha testing?


*sad panda*
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Erick Doe

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Re: Tankfarer - WWII Mod
« Reply #41 on: May 21, 2012, 07:55:01 AM »

Don't call us, we'll call you.  ;)
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Upgradecap

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Re: Tankfarer - WWII Mod
« Reply #42 on: May 21, 2012, 07:56:08 AM »

Don't call us, we'll call you.  ;)

Then give me a call! ;D
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rada660

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Re: Tankfarer - WWII Mod
« Reply #43 on: May 21, 2012, 08:27:54 AM »

you better dam call me too, since im a WW2 fan lol
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Erick Doe

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Re: Tankfarer - WWII Mod
« Reply #44 on: May 21, 2012, 08:31:54 AM »

Alright, to keep you WWII fans out there busy, tell me what faction you would like to see added. What kind of troops the faction should have. And your opinion as to why this faction should be added next.

In the meantime I'll keep working on getting a stable release with the Germans and the Polish out there.
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