Further update, just finished a session with all ships using custom AI and some interesting results
1. It seems it could be a IX ship thing as the Paragon was acting strange, would use about 1000 flux for moving then stop and vent and repeated for a few minutes before i gave it a move command, it went there then i cancelled it (which was near the front lines) then it started to engage the enemy.
2. Same for the IX radiant, it would take one or two alpha strikes which would be about 1/4 to 1/3 its total flux then vent, only issue being this was when it was when a (redacted capital was in front of it) they were having a slug match which my Radiant was winning then decided to take a vent break and got punished by the ship in front and another two that came round the sides of that one.
3.The Alexander class from (SCAR_CO SHIP) was the one that would loiter around. One of my energy ships was getting cut up by three others, and it just instead of coming in and help decided to just stay back, stay out of range and let it's PD just get rid of the missiles coming it's way. Funny thing was it's beams had range and could have hit the enemy ships, it just decided to not fire or assist.
4.Finally the last thing i noticed was my Hel Scaith wouldn't sometimes finish off it's kills. One being it had a ship dead to right, last shots had caused the ship to overload and two more shots would have destroyed it, flux was about 50% and the moment the enemy ship when into overlord, it decided to vent??? it had enough flux to finish it off and then vent like a human player would do but just half vented while enemy ship was overloaded, lucky it vented quick and managed to finish the ship off, but i was looking at it like "what are you doing venting, you could have finished it off".
That's all to report for now. Oh PS the custom AI isn't available on some phase class ships, noticed on the Phase paragon and Exotech ship the option was in the hullmod menu??
Edit: I think i might know what the venting after every shot is, i saw a ship after two shots vent but there were no enemies near by, i think where a human pilot would just move to a new location and continue the fight and just let the flux dissipate on it own automatically, the AI is just venting whenever it gets a chance, which can leave it wrong footed sometimes. I think in this case it would need to be set to, Is enemy near by, is flux high? if yes back off then vent or is flux high? No then continue to engage. Enemy destroyed, are any more near by, No then vent.