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Author Topic: Does anyone know how to remove Story protection from planets in Vanilla  (Read 3038 times)

Nettle

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Re: Does anyone know how to remove Story protection from planets in Vanilla
« Reply #15 on: November 23, 2023, 03:37:20 PM »

Luddic Path couldn't care less about perfectly habitable worlds getting destroyed, refer to Mairaath (Mayasura III, League world) for an example. And while Gilead is sacred to Luddic Church, they are not exactly buddies with LP, in fact a lot of Pathers consider LC corrupt, and they are not wrong.
Also the bit about sector policies cracking down on LP twice as much instead of shifting all resources to hunt down rogue captain deploying planet killers is a giant stretch and I don't think anyone in any position of power in LP would buy into that
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eert5rty7u8i9i7u6yrewqdef

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Re: Does anyone know how to remove Story protection from planets in Vanilla
« Reply #16 on: November 24, 2023, 03:02:32 AM »

Luddic Path couldn't care less about perfectly habitable worlds getting destroyed, refer to Mairaath (Mayasura III, League world) for an example. And while Gilead is sacred to Luddic Church, they are not exactly buddies with LP, in fact a lot of Pathers consider LC corrupt, and they are not wrong.
Also the bit about sector policies cracking down on LP twice as much instead of shifting all resources to hunt down rogue captain deploying planet killers is a giant stretch and I don't think anyone in any position of power in LP would buy into that
They are on cooperative terms, allies. They care about losing that relationship given it's probably how they keep popping up like zombies.

Still though, you are right about the second point.
Give me some time for a better idea, I have one but am too tired to articulate it. Basically, it will be a bluff about deploying the PK on Gilead with a double layer disguise. The outer layer being Try-Tachyon, the inner layer being the LP. It will be about framing the LP as if they are trying to kill two birds with one Planet Killer. Start a Holy war against TT, and remove the corruption within the Church. This will all be exposed, and the sector at large will blame the LP, even though it was the Player.
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Nettle

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Re: Does anyone know how to remove Story protection from planets in Vanilla
« Reply #17 on: November 24, 2023, 04:30:31 AM »

They are on cooperative terms, allies. They care about losing that relationship given it's probably how they keep popping up like zombies.

I think you might be misunderstanding what Luddic Path is. Luddic Church is an actual theocratical government with econonomy, recognized borders, interfaction relationships. Luddic Path, however, are just loosely organized cells of zealous terrorists. They can only be "cooperative" or "allies" in a sense that Pathers do not target Luddic Church colonies. And yes, most Pathers probably come from disgruntled followers of Ludd's faith or overzealous Knights of Ludd who broke ties with their organization, and the former span across the entire sector not just LC borders.
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eert5rty7u8i9i7u6yrewqdef

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Re: Does anyone know how to remove Story protection from planets in Vanilla
« Reply #18 on: November 24, 2023, 12:11:52 PM »

They are on cooperative terms, allies. They care about losing that relationship given it's probably how they keep popping up like zombies.

I think you might be misunderstanding what Luddic Path is. Luddic Church is an actual theocratical government with econonomy, recognized borders, interfaction relationships. Luddic Path, however, are just loosely organized cells of zealous terrorists. They can only be "cooperative" or "allies" in a sense that Pathers do not target Luddic Church colonies. And yes, most Pathers probably come from disgruntled followers of Ludd's faith or overzealous Knights of Ludd who broke ties with their organization, and the former span across the entire sector not just LC borders.
The Luddic Church will flat out assist Pathers in combat. To be perfectly clear, this is in vanilla. If a LP attacks an independent vessel near a LC station, the station will assist the LP.
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Nettle

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Re: Does anyone know how to remove Story protection from planets in Vanilla
« Reply #19 on: November 24, 2023, 03:57:14 PM »

Yes, a gameplay concession maybe? Luddic Path faction tab flavor text doesn't suggest they are buddies, even though they obviosly wouldn't act against LC without very good reason.
« Last Edit: November 24, 2023, 04:36:51 PM by Nettle »
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eert5rty7u8i9i7u6yrewqdef

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Re: Does anyone know how to remove Story protection from planets in Vanilla
« Reply #20 on: November 24, 2023, 04:34:56 PM »

Yes, a gameplay concession. Luddic Path flavor text in faction doesn't suggest they are buddies.
Except it seems to be more than that, as if it were just a gameplay concession, the relationship could just be dropped too friendly.
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