I agree to some extent with General Grievous. Missiles are meant to punch up, small and medium ballistics are more kinetic oriented, cause these are meant to act as support to larger weapons. If you squint, you can even see how they're meant to act in composition with large ballistics which are mostly designed to serve really well against armor. Hellbore, Lightning Hammer, Devastator, Gauss... Even Mark IX to some extent, considering it has Arbalest's hit strength, and that weapon is quite generalist.
(ps. I mentioned Gauss. Gauss is an anti-shield weapon, but considering it has no anti-armor equivalent, really high hit strength, poor flux efficiency, it's more of a generalist gun. It's like a super Mark IX. Even less efficient, and with even bigger punch. I feel like the only true anti-shield weapon is the Storm Needler, but currently Storm Needler is

. I believe it's cause of the fact that it would be kinda stupid to give large ballistics a perfect kinetic weapon. This is because ballistics are meant to achieve kinetic damage through... Stuff like ragefinder. If Storm Needler worked well as a long range anti-shield weapon with good efficiency. It would make Railgun on a Dominator irrelevant).
What I think we need is a buffed light mortar though. Not because we need a good anti-armor weapon, breach kinda does it for smaller ships. We need a weapon to fight armored fighters. Light mortar is kind of a decent candidate, but it has trouble being more... Flexible???
The issue with it is that it misses a lot. I was thinking we should lower its firerate... But instead of it firing once, it fires 5 times. That way it can hit targets by saturation. We should also do the same for Heavy Mortar. That way, these weapons could have a funny strike aspect to them, kinda like the needler. Except instead of being high tech strike. They're freaking... Ancient Egyptian technology strike.
Also... 300 hit strength against armor??? Jesus Christ, do you know how much that is? Think of the poor shunted eradicators, centurions and vanguards. That would make them cease to exist. Well, shunted eradicators already are kinda struggling. We should rework shield shunt and remake their variants. Maybe we can give pirate eradicators anti-matter blasters?