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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: Remnant fleets Cuddling  (Read 1718 times)

Jonathan

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Remnant fleets Cuddling
« on: November 05, 2023, 09:50:31 AM »

I am trying to farm some alpha cores.. but somehow the Remnant fleets show a behaviour that make it quite difficult to do so. This is in a system with warning level  high and a nexus. There are many Ordo fleets just next to their Nexus. They are not patrolling the system or doing anything else they are just orbiting the nexus.. It is quite difficult to approach them one by one as they are so close to each other... making it quite impossible for me to kill them..
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Alex

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Re: Remnant fleets Cuddling
« Reply #1 on: November 05, 2023, 10:02:54 AM »

(Moving this to general discussions - unless I'm missing something, this isn't a bug report?)
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Jonathan

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Re: Remnant fleets Cuddling
« Reply #2 on: November 05, 2023, 10:09:28 AM »

Well if it is intended to have 10 ordo fleets on top of each other this is no bug report. If this is not the intended behaviour .. then its a bug report :D

I assumed that this is not intended and therefore wrote a bug report ..
« Last Edit: November 05, 2023, 10:13:12 AM by Jonathan »
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Alex

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Re: Remnant fleets Cuddling
« Reply #3 on: November 05, 2023, 10:31:56 AM »

Ah - I mean, they do what they do, how and if you're able to separate them, or build up a stronger fleet yourself, or find a system that's less well-defended, etc, is up to you!
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Jonathan

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Re: Remnant fleets Cuddling
« Reply #4 on: November 05, 2023, 10:39:03 AM »

Ok :) Thanks!
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Kohlenstoff

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Re: Remnant fleets Cuddling
« Reply #5 on: November 05, 2023, 01:35:16 PM »

I see the nexus on the radar. When you enter a Remnant System the Ordos often orbit the Nexus for a while before they start going to their patrols. Especially when you enter via gate. In some systems the Ordos are small and in others the Ordos are fat. Seeing 10 fat Ordos orbiting around a Nexus is a sight to behold. Like watching a hornet nest while already holding a stick to poke. The most extreme case is, when fat Ordos and a really small white or red dwarf system come together.

I actually like it. So i can see fast whats there and pick out the ones i want to get done.


« Last Edit: November 05, 2023, 01:46:24 PM by Kohlenstoff »
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Excretusmaximus

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Re: Remnant fleets Cuddling
« Reply #6 on: November 05, 2023, 02:07:39 PM »

As a complete aside, nice exhaust rainbow.
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eert5rty7u8i9i7u6yrewqdef

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Re: Remnant fleets Cuddling
« Reply #7 on: November 05, 2023, 05:04:58 PM »

I am trying to farm some alpha cores.. but somehow the Remnant fleets show a behaviour that make it quite difficult to do so. This is in a system with warning level  high and a nexus. There are many Ordo fleets just next to their Nexus. They are not patrolling the system or doing anything else they are just orbiting the nexus.. It is quite difficult to approach them one by one as they are so close to each other... making it quite impossible for me to kill them..
Remnants will follow the last seen direction of the player for an extremely long time, resulting in them bunching up like this. Get out of their sensor range, go dark, and then disable go dark when you are at the back of the pack and only within sensor range of the last remnant fleet.

This behavior is intended and desirable, as it allows the player to send remnants chasing the players last known direction, while the player avoids them and collects whatever loot is in the system.
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IDA Frigate Captain

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Re: Remnant fleets Cuddling
« Reply #8 on: November 05, 2023, 09:08:26 PM »

Spoiler
Hide in a nearby asteroid belt or other concealment terrain and blast a Sensor Burst. Then move position, remaining in the belt in dark mode. They'll all come to investigate, then split up searching for the signal, after which you can pick your biffs.
[close]
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My first thought in winning the flux war - which dumb ass engineer put shields and weapons inseparably linked to the same flux system?!

Jonathan

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Re: Remnant fleets Cuddling
« Reply #9 on: November 06, 2023, 12:35:24 AM »

As a complete aside, nice exhaust rainbow.

:D:D:D:D thats the main game goal - right?^^
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Jonathan

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Re: Remnant fleets Cuddling
« Reply #10 on: November 06, 2023, 12:35:49 AM »

Thanks for all the useful tips guys :). I will try them now
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Megas

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Re: Remnant fleets Cuddling
« Reply #11 on: November 06, 2023, 04:05:27 AM »

This is why being able to kill multiple Ordos is handy.  It can take a while to separate huge clumps like that.  Peeling off only one out of a clump is tedious.  Two less so, and three is even better.  The more the player can kill at once, the easier it is to peel off some and kill them.
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Kohlenstoff

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Re: Remnant fleets Cuddling
« Reply #12 on: November 06, 2023, 08:42:07 AM »

This is why being able to kill multiple Ordos is handy.  It can take a while to separate huge clumps like that.  Peeling off only one out of a clump is tedious.  Two less so, and three is even better.  The more the player can kill at once, the easier it is to peel off some and kill them.

You can separate them by approaching from outside their sensor range (going dark helps). Just touch slowly and carefully the sensor range of one of the Ordos and it will come to you. They want to keep your fleet for themselves and won't call another Ordo to help.

Jonathan

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Re: Remnant fleets Cuddling
« Reply #13 on: November 06, 2023, 12:05:47 PM »

Thanks guys :).   I am focussing now on finding a good fleet composition and then buffing those ships with smods etc.    Picking single fleets is allright - but I am not piloting a ship - that might be another big boost but I enjoy watching and looking for overall tactics more than piloting I think.
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Kohlenstoff

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Re: Remnant fleets Cuddling
« Reply #14 on: November 06, 2023, 01:16:36 PM »

Thanks guys :).   I am focussing now on finding a good fleet composition and then buffing those ships with smods etc.    Picking single fleets is allright - but I am not piloting a ship - that might be another big boost but I enjoy watching and looking for overall tactics more than piloting I think.

You don't need to pilot a ship to have a strong fleet. The skill system allows plenty strong alternative solutions with fully computer controlled fleets.
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