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Starsector 0.98a is out! (03/27/25)

Author Topic: Discrepancy when taking jump-points  (Read 285 times)

Ronin

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Discrepancy when taking jump-points
« on: September 22, 2023, 09:44:05 AM »

On semi-rare occasions when an enemy fleet is in pursuit of your fleet, a small but important discrepancy can occur in the position of the enemy fleet. For example, if the pursuers are about two or three seconds behind you and you use a jump point it is possible for them to appear behind you immediately, thus eliminating the small but vital distance you had between the two of you. Needless to say if you are running from someone to begin with, it can be catastrophic if you are forced into an engagement with your pursuers because of this small break in continuity.
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Nettle

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Re: Discrepancy when taking jump-points
« Reply #1 on: September 22, 2023, 01:25:14 PM »

I've also noticed this, chasing fleets often catch up to you after the jump, but its probably because they are e-burning and you are not. Emergency burn seems to significantly speed up entering and exiting jump points.
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