Fractal Softworks Forum
April 16, 2025, 10:10:12 AM
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Starsector 0.98a is out!
(03/27/25)
Home
Help
Search
Login
Register
Fractal Softworks Forum
>
Starsector
>
Mods
>
Modding
>
Battlestar galactica
« previous
next »
Pages:
1
2
[
3
]
Print
Author
Topic: Battlestar galactica (Read 19816 times)
Unwoundpath
Lieutenant
Posts: 63
Re: Battlestar galactica
«
Reply #30 on:
May 27, 2012, 08:13:07 AM »
So, has anyone actually started making this? I really want to see it happen.
Logged
Spiketail118
Commander
Posts: 139
Re: Battlestar galactica
«
Reply #31 on:
May 27, 2012, 01:08:15 PM »
i started to code a couple of days ago
Logged
Spiketail118
Commander
Posts: 139
Re: Battlestar galactica
«
Reply #32 on:
May 27, 2012, 03:44:06 PM »
alright so here is a couple of colonial battlestars also in scale
Logged
Spiketail118
Commander
Posts: 139
Re: Battlestar galactica
«
Reply #33 on:
May 27, 2012, 03:51:31 PM »
so i just realized its not saving to 1 pixle = 1 meter scale but its still to scale perportion wise
Logged
Print
Pages:
1
2
[
3
]
« previous
next »
Fractal Softworks Forum
>
Starsector
>
Mods
>
Modding
>
Battlestar galactica