HOHOHOHO! the herbringer is DISGUSTING. System distruptor and LARGE MISSILE!? I just got my ass handed to me by a bloody player ship! i love it!
Edit: Honestly it could probably be nerfed a little in some other fashion that just pirate modifications... like, that large missile almost feels like it should bump up its DP from 18 to 25
Testing for the harbinger was very interesting to say the least lmao.
I was looking into some furthered balancing. Either increased dp like you said or some other mechanical nerfs
honestly i think i need to play around with a bit more myself, but the ability to disrupt and enemy and then dump two reapers into them is uh... disgustingly good. I'm sure its really the best when you specialize into piloting it properly. I think a small DP increase is absolutely fitting, since it just straight up has a larger mount available, and as such more firepower can be fielded.
The pirate sunderer is also quite nice, very much a flying weapons platform.
Btw, having some way to negate or lessen the impact of the pirate hullmod would be interesting... maybe an interaction with hardened subsystems? S-modded hardened subsystems if you must.