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Author Topic: A Bombardment Predicament  (Read 667 times)

GordonsAlive

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A Bombardment Predicament
« on: August 16, 2023, 07:28:48 AM »

Recently bought Starsector, absolutely enjoying it so far. But not without a few bumps in the road...

So I got this assignment from a Tri-Tach officer (doing a commission for them, want to get my hands on some sweet ships) to do an orbital bombardment of Citadel something-or-other, a Hegemony planet. Or so I thought.
Turns out, it's an orbital station, and heavily defended at that. My fleet isn't nearly big enough to take out all the defenses, even one picket at a time, and the station seems to have even more defending ships in reserve.

So, is there perhaps a way to do a very sneaky bombardment, or should I just cut my losses, let my reputation with TT take a hit and move on?
Thanks in advance
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Zhong Xina

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Re: A Bombardment Predicament
« Reply #1 on: August 16, 2023, 08:00:27 AM »

ATTENTION ENEMY OF THE HEGEMONY!

YOUR MASTERS WERE ATTEMPTING TO GET RID OF YOU!

THEY KNOWLINGLY SENT YOU INTO OUR STATION BATTERIES.

ABANDON YOUR FAILED CAUSE AND SURRENDER YOUR FLEET!

FURTHERMORE, LET IT BE KNOW THAT LOW-TECH IS BEST TECH!

GLORY TO THE HEGEMONY! GLORY TO THE HIGH HEGEMON!
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SirHartley

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Re: A Bombardment Predicament
« Reply #2 on: August 16, 2023, 08:21:04 AM »

Probably best to cut your losses here. Citadel Arcadia is an orbital and can't just be sneakily approached and tac bombed, so you're out of luck.

For next time: bombardment missions are best taken if you have a solid fleet and some marines already, or know the defences of the target planet by heart (bombing a planet like garnir is doable with a starter fleet, for instance, while something like chico is probably not.)
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GordonsAlive

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Re: A Bombardment Predicament
« Reply #3 on: August 16, 2023, 08:22:42 AM »

Alrighty, thx
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CrashToDesktop

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Re: A Bombardment Predicament
« Reply #4 on: August 16, 2023, 09:23:31 AM »

Probably best to cut your losses here. Citadel Arcadia is an orbital and can't just be sneakily approached and tac bombed, so you're out of luck.

For next time: bombardment missions are best taken if you have a solid fleet and some marines already, or know the defences of the target planet by heart (bombing a planet like garnir is doable with a starter fleet, for instance, while something like chico is probably not.)
You need not know planet defenses by heart. While you're in the bar mission screen that shows the target location on the starmap, you can hit E to seamlessly enter the intel screen, then you can enter the regular map. From there you can check on local system terrain to see if it's favorable for a stealth approach, and by hovering over the target you can check if it has a station (if any) and whether or not it's military. You escape out of the map view and get put right back where you were in the bar encounter and make a decision to accept or not.

Very nice QOL stuff. Personally I'd make hitting E go straight to the map view rather than intel, since 9 times out of 10 the system map screen gives you the info you need.
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Nick9

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Re: A Bombardment Predicament
« Reply #5 on: September 02, 2023, 08:56:11 PM »

ATTENTION ENEMY OF THE HEGEMONY!

YOUR MASTERS WERE ATTEMPTING TO GET RID OF YOU!

THEY KNOWLINGLY SENT YOU INTO OUR STATION BATTERIES.

ABANDON YOUR FAILED CAUSE AND SURRENDER YOUR FLEET!

Sorry for necro, but I admire this post.