I also use autofire toggle to control launchers.
Let's say I have groups
1. 2x Squall
2. 2x Dragonfire DEM
[...] other stuff on Autofire
I have group 1 selected, and fire it manually and I keep track of its reload timer to decide if I should F to speed up reload, while I watch enemy Flux. Then when I want to fire DEMs to either overload the enemy, or to do massive damage to armor/hull, I Ctrl-2 to toggle autofire.
If the enemy survives the DEMs, I want to autofire another round and leaves it on. If the enemy dies, I toggle autofire off.
Its flight-time is ticking down during that time, though! Missiles are not limited by range, strictly speaking, but by how long their engine will last until burning out, so the initial turn takes away from its eventual range.
This is something you learn while playing. Just the same way that you might fire missiles towards a chasing enemy even if they show as being just outside missile range, and why you will not fire missiles on a fleeing enemy that is shown to be just inside missiles range.
So if I can adjust for this, autofire could too. That would also inline with how a group of turrets on autofire behave when only some can hit the enemy: Those that can hit will autofire, those that cannot hit will not fire.
If the DEM became absolutely useless when fired at a right angle, then sure, I'd call it a feature. As long as DEMs work perfectly when fired manually this way, I want autofire to do the same thing.
My reasoning for autofire working for DEMs is as follows
1. There is an autofire option.
2. I am allowed to activate it.
-> I should be able to use it / It should work
My bigger point is that it doesn't *really* matter, though, because putting missiles like this on autofire is... pretty questionable, let's say.
I personally do not like: "Yeah, there is an option to do [A] but you shouldn't." I'd rather decide that myself. Additionally, why is side-autofire DEM any more questionable than front-autofire DEM? If the argument is that it's so stupid that it shouldn't be done at all, then it would seem more productive to prohibit DEM autofire completely.
Take a Pegasus. Forward-fit 1 DEM and 1 Squall, and Backwards-fit 1 DEM and 1 Squall. Put them all in the same weapon group with autofire. 2 Squalls will fire and 1 DEM will fire, which seems like pretty strange behaviour to me.