This is a minor thing, given that Missions are meant to be the "training wheels", but when I have four Wolfs I want to equip with <test configurations> in a Mission, it'd be nice if:
1. You could really save the Variants and pass that along to other ships in the Mission. IDK whether Missions don't actually create a CampaignFleetAPI object or what, but you can't do it; save a Variant, and click on another ship of <type>, and you cannot see the saved Variant. Variants made in Missions are now built as files in /saves/missions (which is great) but they aren't labeled via the convention id_plus_variantname_with_underscores_instead_of_spaces.variant, which is a minor quirk that ideally would get fixed, because then we could do one and drag-and-drop straight into a mod, etc.
2. It'd be nice to be able to go over base OP limits in Missions to test optimized builds, mainly to test AI-built campaign stuff.
3. I know this is an unlikely ask, but the four-Variant limit, where if there are more than four, they simply cannot be seen / used, feels limiting sometimes. It'd be cool if that was a sliding list you could scroll through. This effects Campaign as well as Missions.