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Author Topic: Campaign map AI seems somewhat ADD  (Read 1422 times)

Mattk50

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Campaign map AI seems somewhat ADD
« on: May 13, 2012, 02:23:51 PM »

For example, a one frigate tri-tachyon scout flys by the hegemony defense fleet when theres a tritach security detachment right in front of it, one it can actually catch, and it goes after the tiny scout.

It could use a little improvement in the future.
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Alex

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Re: Campaign map AI seems somewhat ADD
« Reply #1 on: May 13, 2012, 02:38:16 PM »

Certainly, it's a fair point. I'm holding off on that until there's more meat to the campaign, though - spending lots of time on making the AI good at the current campaign would be a bit of a waste :)
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Mattk50

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Re: Campaign map AI seems somewhat ADD
« Reply #2 on: May 13, 2012, 02:48:02 PM »

Aye, I'd much prefer more campaign features before this is ever worked on.

As a side note, from my hours in M&B campaigns i know that its possible to do this in a satisfactory way, the physics of the starfarer system map might add extra challenge to it though though.
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