Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 78 79 [80]

Author Topic: [0.97a] Ashes of The Domain  (Read 385468 times)

Aldazar

  • Lieutenant
  • **
  • Posts: 71
    • View Profile
Re: [0.97a] Ashes of The Domain
« Reply #1185 on: April 20, 2024, 07:51:12 PM »

I'm getting a crash when I try to use the research button on the left of the screen. Based on the log, it looks like it might be a conflict with UNGP, but maybe you'll find some useful information in the log. Posting relevant part:

Spoiler
901853 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Attempt to access data of a consumed InputEvent
java.lang.RuntimeException: Attempt to access data of a consumed InputEvent
   at com.fs.starfarer.util.super.ooOO.o00000(Unknown Source)
   at com.fs.starfarer.util.super.ooOO.getX(Unknown Source)
   at ungp.scripts.campaign.everyframe.UNGP_SpecialistWidgetPlugin.processCampaignInp utPreFleetControl(UNGP_SpecialistWidgetPlugin.java:107)
   at com.fs.starfarer.api.campaign.listeners.ListenerUtil.processCampaignInputPreFle etControl(ListenerUtil.java:70)
   at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Also I apologize in advance if this is either the wrong part of the log or has nothing to do with this mod. I'm not terribly adept with logs and such.

Disable the UNGP widget option in that mod's setting.json. It's on the thread itself if yo uwanna see any other problems.
Logged

Thraks

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: [0.97a] Ashes of The Domain
« Reply #1186 on: Today at 01:48:17 AM »

Greetings fellow hyperspace walkers, recently i have encountered a strange error when trying to colonise the coronal hypershunts.
when i try to do it i get  an error : "IndexOutOfBoundsException: Index:0, size:0", it doesnt crash my game, it just prevents me from colonising the shunts. my starsector version is 0.97a-RC11 (probably the reason) and heres my mods
  "Cryo_but_better",
  "aod_vos",
  "aotd_vok",
  "chatter", (probably irrelevant)
  "lw_lazylib",
  "lunalib",
  "MagicLib",
  "progressiveSMods",
  "Terraforming & Station Construction"
any idea of what the problem might be? thanks in advance!

Hi new to the forums here. I too have experienced this exact bug. I compared your mod list to my own and the only mods we had in common
is Aotd_vok, the 3 Lib mods, and specifically 'Progressive S-mods'.

Progressive S-mods does add a prompt to all stations/colonies that allows you to tweak your built in mods. Perhaps there is a conflict occurring here as the shunts are now very similar to colonies in terms of how you interact with them, but perhaps they have not be coded to accomodate for the "progessive Smods" prompts.

Not a solution but it may point the respective modmakers to what might be causing the issue  ;).

Or disable the mod in the interum, see if that resolves it.
« Last Edit: Today at 01:50:15 AM by Thraks »
Logged

Takion Kasukedo

  • Admiral
  • *****
  • Posts: 510
  • No longer drinking (Alcohol that is)
    • View Profile
Re: [0.97a] Ashes of The Domain
« Reply #1187 on: Today at 03:03:25 AM »

Just a heads-up, but Guardio marked your website as a phishing attempt.

Not entirely sure what's going on here myself.
Logged
Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

Kaysaar

  • Captain
  • ****
  • Posts: 388
    • View Profile
Re: [0.97a] Ashes of The Domain
« Reply #1188 on: Today at 03:36:12 AM »

Just a heads-up, but Guardio marked your website as a phishing attempt.

Not entirely sure what's going on here myself.
that is very strange ngl
Logged

Bunkspucket

  • Ensign
  • *
  • Posts: 2
    • View Profile
Re: [0.97a] Ashes of The Domain
« Reply #1189 on: Today at 03:43:44 PM »

Hey there!

I love the changes your mods make to the base play loop, I was a little lukewarm on the Research side of things, but in my most recent playthrough I've really come around on it.

Next part is spoilered for content:

Spoiler
I'm not sure if this is an issue with AotD-Cryosleepers or with Lost Sector, but I've settled the Frostbite system (the Enigma inhabited system) after clearing it out and the Cryosleeper can't be told to go to it directly. I've parked it in a system directly next door but it's not selectable on the 'send to' screen, which has every other system tagged and available but not Frostbite.
[close]

I'm posting this in Lost Sector as well, just in case it's an issue on their end.

Thanks again for a great mod!
Logged
Pages: 1 ... 78 79 [80]