Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.98a is out! (03/27/25)

Pages: [1] 2 3

Author Topic: [0.97a] ElvenSector 0.1.7 - Gacha Edition  (Read 27929 times)

EnderHero00

  • Ensign
  • *
  • Posts: 7
    • View Profile
[0.97a] ElvenSector 0.1.7 - Gacha Edition
« on: July 02, 2023, 06:13:05 AM »

Introducing: ElvenSector

Have you ever thought to yourself: "Man I really wish there was a mod that added knife-ear elf waifus to my favourite 2D spaceship video game?" No? Well, better late than never. 8)

Now with goblins.

Sprites (non exhaustive)
Spoiler
Cicada-class Frigate


Swallowtail-class Gunship Destroyer


Mothwing-class Fast Cruiser


Lacewing-class Superfreighter


Chrysopa-class Modified Superfreighter


Onslaught (DM)-class Battleship
Available through MagicBounty System
[close]


Introducing the Dökkálfar Mechanicus, the first of several elven factions to be added. With a specialty in building steampunk ships powered in part by magic, their ships come with a special built in hullmod, Ley Line Circuits, which increases their maneuverability and top speed with flux level, leaning into their specialty of hit-and-run, high alpha-strike ships.

Newly introducing the Hellisálfur, the "cave elves", or goblins. They field warship conversions of Dökkálfar Mechanicus logistics ships, and can be found in Dökkálfar III, a black hole fortress system.

Some of the new faces to be seen in the Sector:
Spoiler

[close]

Disclaimers regarding AI image generation use:
Spoiler
Stablediffusion used for generating: all ship sprites, all weapon sprites, all character portraits

List of used models (potential nsfw warning on following links):
homebrew model trained on only vanilla starsector sprites
https://civitai.com/models/20830/steampunkai-10mb-lora-extraction
https://civitai.com/models/6755?modelVersionId=78676
[close]

Guide to new content:
Spoiler
Attain Favourable reputation with Dökkálfar Mechanicus to unlock dialogue option with Bereth to add her as potential contact.
Reach 50 Rep with Bereth and Favourable reputation with Dökkálfar Mechanicus to unlock dialogue option to recruit Noelani.
[close]

Changes(0.1.7):
Spoiler
-Added new Systems Dökkálfar II and Dökkálfar IV
-Moved location of Dökkálfar I and Dökkálfar III
-Added Gacha NPC on Hamingja Station.
-Added ability to gain Bereth as contact.
[close]

Changes(0.1.5):
Spoiler
-Added Botfly, Dungbeetle, Formicidae and Lacewing to Dökkálfar Mechanicus.
-Added Hellisálfur and Dökkálfar III
-Added Gadfly, Stinkbug, Termite and Chrysopa to Hellisálfur
-Added Onslaught (DM)
-Added "The Elvenslaught" MagicBounty
-Added unique NPCs Bereth and Berenil with some lore interaction dialogue (will be expanded upon in a later update)
[close]

Special thanks to: Turkler, for letting me copy some code and rules.csv stuff

DOWNLOAD AT:
https://mega.nz/file/020GDbhI#zn-vxMPIeAvLE36wvUhP6QGHcRxqtVboINWYjjxcvjw
« Last Edit: June 23, 2024, 02:30:25 AM by EnderHero00 »
Logged

Coil

  • Commander
  • ***
  • Posts: 158
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #1 on: July 02, 2023, 08:09:44 AM »

Smh, I would have never imagined this game would attract so many waifu mods

Those ship sprites look great though
Logged

therealzOh

  • Ensign
  • *
  • Posts: 18
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #2 on: July 02, 2023, 03:37:43 PM »

I will be watching this with great interest. ;D
Logged

NGTM-1R

  • Ensign
  • *
  • Posts: 16
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #3 on: July 02, 2023, 04:02:03 PM »

To quote Dwarf Fortress: "I am ashamed to admit...I sometimes trade with elves."
Logged

SoSD

  • Ensign
  • *
  • Posts: 30
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #4 on: July 02, 2023, 07:22:31 PM »

Have you ever thought to yourself: "Man I really wish there was a mod that added knife-ear elf waifus to my favourite 2D spaceship video game?"

Yes, all the time!

Thrilled to see this mod, looking forward to the other ships and factions.
Logged

FunkyCirno69

  • Ensign
  • *
  • Posts: 17
  • Lookin' real sussy...
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #5 on: July 03, 2023, 01:28:05 AM »

Hey hey, that's some good thing! Keep it growing lad!
Logged
We like older women

Bluedeferum

  • Ensign
  • *
  • Posts: 10
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #6 on: July 03, 2023, 04:00:40 AM »

B L E S S  :o
Logged

Gilgamesh

  • Ensign
  • *
  • Posts: 18
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #7 on: July 03, 2023, 03:01:22 PM »

Surprised that it took this long to get space an elves mod, perhaps starsector modding is reaching a critical mass.

Just one question, no elven femboys?
Logged

EnderHero00

  • Ensign
  • *
  • Posts: 7
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #8 on: July 03, 2023, 05:51:52 PM »

Surprised that it took this long to get space an elves mod, perhaps starsector modding is reaching a critical mass.

Just one question, no elven femboys?
That is not part of what i want this mod to be, but I have been receiving many requests, so in the future I may add a drag-n-drop add-on portrait pack for people who do want that.
Logged

Lazyjer

  • Ensign
  • *
  • Posts: 3
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #9 on: July 04, 2023, 12:37:38 AM »

Seeing this then having urges to create a knife ear hating faction.... ROCK AND STONE BROTHERS!
Logged

Gilgamesh

  • Ensign
  • *
  • Posts: 18
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #10 on: July 04, 2023, 01:13:42 PM »

That is not part of what i want this mod to be, but I have been receiving many requests, so in the future I may add a drag-n-drop add-on portrait pack for people who do want that.
That sounds like a good compromise, but I'm not going to be upset if you never make any.
Your doing this for free and for your own enjoyment after all.

That said, you got some good variation with the current set of portraits considering they are prompt generated. Having a bunch of different skin tones and hair colors really help.
Also the shiny brass automatons look really cool.
Logged

Meeplet

  • Ensign
  • *
  • Posts: 11
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #11 on: July 08, 2023, 04:35:03 PM »

Eldar, in my space game?

Brother, get the flamer.
Logged

[REDACTED]

  • Lieutenant
  • **
  • Posts: 76
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #12 on: July 08, 2023, 08:53:34 PM »

Eldar, in my space game?

Brother, get the flamer.
I think they are more like Dwemer in space than Eldar.
Logged

MoloMowChow

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: [0.96a] ElvenSector 0.1.0
« Reply #13 on: July 10, 2023, 08:48:46 PM »

Logged in just to say I always wanted space elves and look forward to this mod being developed.

The sprites look nice so far; I have a good feeling about this.
Logged

iambob

  • Ensign
  • *
  • Posts: 5
    • View Profile
Re: [0.96a] ElvenSector (Sanitized for Delicate Forum Eyes Edition) 0.1.0
« Reply #14 on: July 27, 2023, 08:41:31 PM »

Thanks for the base, mate.
Logged
Pages: [1] 2 3