I mean, I'd be happy if even just one of the two motherships had a pristine nanoforge. Give the other one a synchrotron core maybe?
I would like that. High Command is such a pig. Needs +3 items (both pristine nanoforge
and synchrotron) and IP admin to get enough production to feed worlds with HC just as big (8 production on size 6 producer to feed size 6 world with HC). (Yes, there are AI cores, but I do not want the aggravation that comes with their use.)
Corrupted nanoforge (instead of pristine) is not good enough once High Command is online.
Colony items aside from pristine nanoforge and synchrotron are luxuries.
I think there should only be a chance for 1 Pristine Nanoforge loot drop in the whole Sector and otherwise raiding one of the heavy industry worlds should be blindingly hard. Same for Synchrotron Core. Corrupted Nanoforge OTOH should be a guaranteed drop.
The size 7+ faction homeworlds with battlestations are already not that easy to raid (at least if stealth raiding to avoid hostilities, since bombing is not an option). Without Gunnery Drills, I need somewhere between 2000 and 3000 marines and enough ground raider ships to boost marine power more to swipe the items after knocking out the battlestation, and it is a bloodbath. It is a grind to get everything I need to steal from big, high defense worlds, which happens close to if not at endgame.
Corrupted nanoforges are easy to get. Raid one of the small low defense worlds (like New Maxios or Asher) for it, if salvage does not drop one already. (Even Kanta does not accept corrupted nanoforge as tribute.)
As an alternative to guaranteed items, military base and high command (which we need to control hostile activities) do not need to have such high demand and/or Industrial Planning buffed more, like giving back -1 to demand (or boost production from +1 to +2).