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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Author Topic: [0.97a] Emergent Threats/IX Revival v0.9.4  (Read 216190 times)

GuerrillaGorilla

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Re: [0.97a] Emergent Threats/IX Revival v0.7.3
« Reply #210 on: September 03, 2024, 03:58:36 AM »

On 0.7.3 Emergent Threats crashes the game immediately after unpausing. Existing save or new game does not matter.
Going back to 0.7.2 fixes it.
I made absolutely sure I have the updated, reuploaded 0.7.3 mod.
This is on a game with a lot of mods, but as mentioned, everything worked perfectly on 0.7.2 so might as well post it.
Error:
Code
334439 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.SectorEntityToken.getMarket()" because the return value of "com.fs.starfarer.api.campaign.InteractionDialogAPI.getInteractionTarget()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.SectorEntityToken.getMarket()" because the return value of "com.fs.starfarer.api.campaign.InteractionDialogAPI.getInteractionTarget()" is null
at data.scripts.vice.hullmods.EnemyEncounterListener.reportShownInteractionDialog(EnemyEncounterListener.java:36) ~[?:?]
at com.fs.starfarer.campaign.CampaignEngine.reportShowInteractionDialog(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignState.showInteractionDialog(Unknown Source) ~[port_obf.jar:?]
at ConfigMenu.ConfigScript.showConfigMenu(ConfigScript.java:54) ~[?:?]
at ConfigMenu.ConfigScript.advance(ConfigScript.java:45) ~[?:?]
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
« Last Edit: September 03, 2024, 04:10:21 AM by GuerrillaGorilla »
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LocustJester

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Re: [0.97a] Emergent Threats/IX Revival v0.7.3
« Reply #211 on: September 03, 2024, 05:39:57 AM »

game crashes instantly when attempting to access aotd's research or production UI after newest update, both on previous saves and new saves
3096642 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.SectorEntityToken.getMarket()" because the return value of "com.fs.starfarer.api.campaign.InteractionDialogAPI.getInteractionTarget()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.SectorEntityToken.getMarket()" because the return value of "com.fs.starfarer.api.campaign.InteractionDialogAPI.getInteractionTarget()" is null
   at data.scripts.vice.hullmods.EnemyEncounterListener.reportShownInteractionDialog(EnemyEncounterListener.java:36) ~[?:?]
   at com.fs.starfarer.campaign.CampaignEngine.reportShowInteractionDialog(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.CampaignState.showInteractionDialog(Unknown Source) ~[port_obf.jar:?]
   at data.kaysaar.aotd.vok.scripts.CurrentResearchProgressUI.processCampaignInputPre FleetControl(CurrentResearchProgressUI.java:210) ~[?:?]
   at com.fs.starfarer.api.campaign.listeners.ListenerUtil.processCampaignInputPreFle etControl(ListenerUtil.java:70) ~[starfarer.api.jar:?]
   at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]

after some testing I can confirm it has something to do with either aotd's newest update or emergent threats' newest update, or both

edit:tried 0.9.2 and no more crash
« Last Edit: September 03, 2024, 05:55:28 AM by LocustJester »
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vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #212 on: September 03, 2024, 07:51:24 AM »

v0.7.4 hotfix should address the latest crash

GuerrillaGorilla

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #213 on: September 03, 2024, 08:40:38 AM »

Can confirm, not crashing.
Thanks for the update.
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last_misadventure

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #214 on: September 04, 2024, 05:16:51 PM »

Hello. Thanks for making this awesome mod!

I realize what I'm about to say involves multiple different mods interacting, but when training Administrators in the Academy (Industrial.Evolution), I keep getting the trait "AI Assisted Command). I'm not friendly with the Fleet so this is kinda a negative outcome.

Would it be possible to add an option to control this? Or would this be better addressed by the author of Industrial.Evolution?

Thanks again for all your work :)
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vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #215 on: September 04, 2024, 05:31:00 PM »

Hello. Thanks for making this awesome mod!

I realize what I'm about to say involves multiple different mods interacting, but when training Administrators in the Academy (Industrial.Evolution), I keep getting the trait "AI Assisted Command). I'm not friendly with the Fleet so this is kinda a negative outcome.

Would it be possible to add an option to control this? Or would this be better addressed by the author of Industrial.Evolution?

Thanks again for all your work :)

Thanks for the report. Somewhere in the last few updates of Emergent Threats: IX Revival, the "deprecated" tag got removed from Sword of the Fleet and AI Assisted Command, making them show up when they're not supposed to. I will put out an update to fix this and a few other issues soon, but for now you can try adding the tag with a .csv editor in the tags column of data/characters/skills/skill_data.csv and see if that fixes the issue.

Bluerailer

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #216 on: September 05, 2024, 09:04:19 AM »

I'm a bit confused how to turn in a planetkiller to the IX Battlegroup. Is there someone I'm supposed to talk to specifically?
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vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #217 on: September 05, 2024, 04:22:41 PM »

I'm a bit confused how to turn in a planetkiller to the IX Battlegroup. Is there someone I'm supposed to talk to specifically?

Any of the senior faction officers at a colony should be interested.

Reiconn

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #218 on: September 06, 2024, 06:32:35 AM »

I got this crash after updating

Spoiler
Mods (70)
Phillip Andrada: Gas Station Manager  v1.14.1  [PAGSM]
A New Level of Confidence  v30 3.2  [pantera_ANewLevel30]
Adjusted Sector  v0.6.2  [Adjusted Sector]
AdvancedGunneryControl  v1.17.1  [advanced_gunnery_control_dbeaa06e]
AoTD - Cryosleeper Options  v2.0.3  [Cryo_but_better]
AoTD - Virtue Of Society  v1.1.1  [aod_vos]
AoTD- Vaults of Knowledge   v2.3.3  [aotd_vok]
Appro-Light  v1.3.3  [ApproLight]
Arma Armatura  v3.0.6.1  [armaa]
ArmaA - Anime  v  [zzarmaa_anime]
Astral Ascension  v1.2.7  [Planetace_AstralAscension]
CarrierUI  v1.0.0  [carrierui]
Carter's Junk Hull Mods  v0.9.2  [CJHM]
Combat Chatter  v1.14.1  [chatter]
Detailed Combat Results  v5.4.1  [DetailedCombatResults]
Diable Avionics  v2.9.2  [diableavionics]
Diktat Enhancement  v1.2.2c  [Diktat Enhancement]
Emergent Threats  v0.7.4  [EmergentThreats_Vice]
Emergent Threats: IX Revival  v0.7.4  [EmergentThreats_IX_Revival]
Galactic Constellate  v1.13.0d  [GalacticConstellate]
Goathead Aviation Bureau  v1.8.9  [Goat_Aviation_Bureau]
Grand.Colonies  v2.0.e  [GrandColonies]
Hazard Mining Incorporated  v0.3.7b  [HMI]
High Tech Expansion  v2.0.3  [hte]
Industrial.Evolution  v3.3.e  [IndEvo]
Interstellar Imperium  v2.6.4  [Imperium]
Iron Shell  v1.18.3aj  [timid_xiv]
Larger Zoom Out  v1.1.1  [largerZoomOut]
LazyLib  v2.8b  [lw_lazylib]
Luddic Enhancement  v1.2.6e  [luddenhance]
LunaLib  v1.8.5  [lunalib]
Machina Void Shipyards  v0.62  [exshippack]
MagicLib  v1.4.5  [MagicLib]
Mayasuran Navy  v11.0.0 RC2  [Mayasuran Navy]
Mimikko Assistants!  v0.661  [Mimikko]
More Bar Missions  v0.0.5  [MoreBarMissions]
More HullMods  v1.12.0  [more_hullmods]
More Military Missions  v0.4.3  [MoreMilitaryMissions]
Neoteric Advent  v0.5.0  [advent_seven]
Nexerelin  v0.11.2c  [nexerelin]
Nomadic Survival  v1.4.0  [sun_nomadic_survival]
Officer Extension  v0.6.7  [officerExtension]
Progressive S-Mods  v1.0.0  [progressiveSMods]
Quality Captains  v1.6.1  [QualityCaptains]
Random Assortment of Things  v2.3.2  [assortment_of_things]
RapeSector  v0.3.3b  [rsdev_rapesector]
Salvage Ship Expansion  v0.4.5  [salshiexp]
ScalarTech Solutions  v0.9.1  [scalartech]
Secrets of the Frontier  v0.14.2c  [secretsofthefrontier]
Shackles Garrison - XXVIIBattleGroup  v0.9.2  [SGB_EN]
Ship/Weapon Pack  v1.15.1  [swp]
Special Hullmod Upgrades  v1.5  [mayu_specialupgrades]
SpeedUp  v1.0.1  [speedUp]
Starship Legends  v2.5.2  [sun_starship_legends]
Substance.Abuse  v1.1.b  [alcoholism]
Superweapons Arsenal  v2.5b  [superweapons]
Tahlan Shipworks  v1.3  [tahlan]
Terraforming & Station Construction  v9.0.9  [Terraforming & Station Construction]
The Knights of Ludd  v1.2.0  [knights_of_ludd]
Too Much Information  v0.98a  [timid_tmi]
Underworld  v1.8.3  [underworld]
United Aurora Federation  v0.7.5c  [uaf]
Unknown Skies  v2.0.1  [US]
Unusually Gullible Hullmods  v0.5.0-RC2  [UGH]
VIC  v1.6.3a  [vic]
Volantian Reclamation Initiative  v0.6  [TouchOfVanilla_vri]
What we left behind  v3.8.0  [niko_morePlanetaryConditions]
WhichMod  v1.2.0  [whichmod]
zz GraphicsLib  v1.9.0  [shaderLib]
~Konturga's Game Tweaks - XIII Weapons & Ships  v1.0.0  [KGT2]

67004: 42221 [Thread-2] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Emergent Threats (data\hulls\skins\vice_incursion_ex.skin)]
67005: 42316 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [vice_incursion_base] not found!
67006: java.lang.RuntimeException: Ship hull spec [vice_incursion_base] not found!
67007:    at com.fs.starfarer.loading.do.o00000(Unknown Source) ~[port_obf.jar:?]
67008:    at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~[port_obf.jar:?]
67009:    at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~[port_obf.jar:?]
67010:    at com.fs.starfarer.loading.ShipHullSpecLoader.new(Unknown Source) ~[port_obf.jar:?]
67011:    at com.fs.starfarer.loading.ShipHullSpecLoader.Ó00000(Unknown Source) ~[port_obf.jar:?]
67012:    at com.fs.starfarer.loading.SpecStore.ÓO0000(Unknown Source) ~[port_obf.jar:?]
67013:    at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source) ~[port_obf.jar:?]
67014:    at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
67015:    at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
67016:    at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
67017:    at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
67018:    at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
[close]
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TimeDiver

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #219 on: September 06, 2024, 07:35:17 AM »

I got this crash after updating

Spoiler
Mods (70)
Phillip Andrada: Gas Station Manager  v1.14.1  [PAGSM]
A New Level of Confidence  v30 3.2  [pantera_ANewLevel30]
Adjusted Sector  v0.6.2  [Adjusted Sector]
AdvancedGunneryControl  v1.17.1  [advanced_gunnery_control_dbeaa06e]
AoTD - Cryosleeper Options  v2.0.3  [Cryo_but_better]
AoTD - Virtue Of Society  v1.1.1  [aod_vos]
AoTD- Vaults of Knowledge   v2.3.3  [aotd_vok]
Appro-Light  v1.3.3  [ApproLight]
Arma Armatura  v3.0.6.1  [armaa]
ArmaA - Anime  v  [zzarmaa_anime]
Astral Ascension  v1.2.7  [Planetace_AstralAscension]
CarrierUI  v1.0.0  [carrierui]
Carter's Junk Hull Mods  v0.9.2  [CJHM]
Combat Chatter  v1.14.1  [chatter]
Detailed Combat Results  v5.4.1  [DetailedCombatResults]
Diable Avionics  v2.9.2  [diableavionics]
Diktat Enhancement  v1.2.2c  [Diktat Enhancement]
Emergent Threats  v0.7.4  [EmergentThreats_Vice]
Emergent Threats: IX Revival  v0.7.4  [EmergentThreats_IX_Revival]
Galactic Constellate  v1.13.0d  [GalacticConstellate]
Goathead Aviation Bureau  v1.8.9  [Goat_Aviation_Bureau]
Grand.Colonies  v2.0.e  [GrandColonies]
Hazard Mining Incorporated  v0.3.7b  [HMI]
High Tech Expansion  v2.0.3  [hte]
Industrial.Evolution  v3.3.e  [IndEvo]
Interstellar Imperium  v2.6.4  [Imperium]
Iron Shell  v1.18.3aj  [timid_xiv]
Larger Zoom Out  v1.1.1  [largerZoomOut]
LazyLib  v2.8b  [lw_lazylib]
Luddic Enhancement  v1.2.6e  [luddenhance]
LunaLib  v1.8.5  [lunalib]
Machina Void Shipyards  v0.62  [exshippack]
MagicLib  v1.4.5  [MagicLib]
Mayasuran Navy  v11.0.0 RC2  [Mayasuran Navy]
Mimikko Assistants!  v0.661  [Mimikko]
More Bar Missions  v0.0.5  [MoreBarMissions]
More HullMods  v1.12.0  [more_hullmods]
More Military Missions  v0.4.3  [MoreMilitaryMissions]
Neoteric Advent  v0.5.0  [advent_seven]
Nexerelin  v0.11.2c  [nexerelin]
Nomadic Survival  v1.4.0  [sun_nomadic_survival]
Officer Extension  v0.6.7  [officerExtension]
Progressive S-Mods  v1.0.0  [progressiveSMods]
Quality Captains  v1.6.1  [QualityCaptains]
Random Assortment of Things  v2.3.2  [assortment_of_things]
RapeSector  v0.3.3b  [rsdev_rapesector]
Salvage Ship Expansion  v0.4.5  [salshiexp]
ScalarTech Solutions  v0.9.1  [scalartech]
Secrets of the Frontier  v0.14.2c  [secretsofthefrontier]
Shackles Garrison - XXVIIBattleGroup  v0.9.2  [SGB_EN]
Ship/Weapon Pack  v1.15.1  [swp]
Special Hullmod Upgrades  v1.5  [mayu_specialupgrades]
SpeedUp  v1.0.1  [speedUp]
Starship Legends  v2.5.2  [sun_starship_legends]
Substance.Abuse  v1.1.b  [alcoholism]
Superweapons Arsenal  v2.5b  [superweapons]
Tahlan Shipworks  v1.3  [tahlan]
Terraforming & Station Construction  v9.0.9  [Terraforming & Station Construction]
The Knights of Ludd  v1.2.0  [knights_of_ludd]
Too Much Information  v0.98a  [timid_tmi]
Underworld  v1.8.3  [underworld]
United Aurora Federation  v0.7.5c  [uaf]
Unknown Skies  v2.0.1  [US]
Unusually Gullible Hullmods  v0.5.0-RC2  [UGH]
VIC  v1.6.3a  [vic]
Volantian Reclamation Initiative  v0.6  [TouchOfVanilla_vri]
What we left behind  v3.8.0  [niko_morePlanetaryConditions]
WhichMod  v1.2.0  [whichmod]
zz GraphicsLib  v1.9.0  [shaderLib]
~Konturga's Game Tweaks - XIII Weapons & Ships  v1.0.0  [KGT2]

67004: 42221 [Thread-2] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Emergent Threats (data\hulls\skins\vice_incursion_ex.skin)]
67005: 42316 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [vice_incursion_base] not found!
67006: java.lang.RuntimeException: Ship hull spec [vice_incursion_base] not found!
67007:    at com.fs.starfarer.loading.do.o00000(Unknown Source) ~[port_obf.jar:?]
67008:    at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~[port_obf.jar:?]
67009:    at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~[port_obf.jar:?]
67010:    at com.fs.starfarer.loading.ShipHullSpecLoader.new(Unknown Source) ~[port_obf.jar:?]
67011:    at com.fs.starfarer.loading.ShipHullSpecLoader.Ó00000(Unknown Source) ~[port_obf.jar:?]
67012:    at com.fs.starfarer.loading.SpecStore.ÓO0000(Unknown Source) ~[port_obf.jar:?]
67013:    at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source) ~[port_obf.jar:?]
67014:    at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
67015:    at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
67016:    at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
67017:    at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
67018:    at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
[close]
Either start a new campaign (if you updated from v0.6.x; v0.7.0 and newer are not save compatible) or completely empty the contents of the 'Emergent Threats' and 'Emergent Threats-IX Revival' folders and re-extract into the now-empty folders (i.e. do not just over-write the contents of the folders; 'stray' files can and will cause Starsector to CTD with errors like that... unless you do some creative editing of the mod's .csv files).
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last_misadventure

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #220 on: September 06, 2024, 01:16:30 PM »

Thanks for your previous reply :)

I'm not sure if some of this behavior is intended, but I encountered a few oddities in the Danu system.

I conquered all the markets in Danu, but it seems like TW patrols are still spawning there somehow. These are hostile to me.

Trinity Worlds still spawns fleets in Danu, even though their faction was eliminated (Nex. campaign issue maybe?)

Panopticon continues to work after the market (Emerald Station) is captured. It even spawned "local" instances on my other markets in the system.

The Cloudburst Academy (I think that's the name) was removed when I conquered the market. The stability bonus seemed to a apply for a while, but did eventually get cleaned up.

It seems like the APB-series of weapons are getting slotted very commonly to orbital stations--not sure if that's intended or not since they lose a lot of their potential without the Dawnstar Generator, or so I thought.

Thanks again for all your work!

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Takion Kasukedo

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #221 on: September 07, 2024, 04:04:45 PM »

Getting this error when trying to start a new playthrough. Not sure why it's doing this.

Spoiler
12571250 [Thread-2] INFO  scripts.kissa.LOST_SECTOR.campaign.quests.util.simpleSystem  - valid 41
12571251 [Thread-2] INFO  scripts.kissa.LOST_SECTOR.campaign.quests.util.simpleSystem  - valid 41
12571251 [Thread-2] INFO  scripts.kissa.LOST_SECTOR.campaign.procgen.nskr_rogueSpawner  - picked Optimal Star System
12571674 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.LocationAPI.addEntity(com.fs.starfarer.api.campaign.SectorEntityToken)" because "location" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.LocationAPI.addEntity(com.fs.starfarer.api.campaign.SectorEntityToken)" because "location" is null
   at data.plugins.CustomFleetsNSP.spawnFleetXIVictus(CustomFleetsNSP.java:62) ~[?:?]
   at data.plugins.NSPModPlugin.onNewGameAfterEconomyLoad(NSPModPlugin.java:24) ~[?:?]
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.O.dismiss(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.int.Ò00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.int.processInput(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.W.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
[close]
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If it ever seems like I'm not doing something you've asked/I said I'll get around to doing, it's because my time is occupied by other things that interest me in that current moment in time. Kindly be patient, or don't ask at all. Thank you.

vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #222 on: September 07, 2024, 05:06:36 PM »

Thanks for your previous reply :)

I'm not sure if some of this behavior is intended, but I encountered a few oddities in the Danu system.

I conquered all the markets in Danu, but it seems like TW patrols are still spawning there somehow. These are hostile to me.

Trinity Worlds still spawns fleets in Danu, even though their faction was eliminated (Nex. campaign issue maybe?)

Panopticon continues to work after the market (Emerald Station) is captured. It even spawned "local" instances on my other markets in the system.

The Cloudburst Academy (I think that's the name) was removed when I conquered the market. The stability bonus seemed to a apply for a while, but did eventually get cleaned up.

It seems like the APB-series of weapons are getting slotted very commonly to orbital stations--not sure if that's intended or not since they lose a lot of their potential without the Dawnstar Generator, or so I thought.

Thanks again for all your work!

Thanks for the report. Some of this should be fixed in v0.8.0. The special buildings should become hidden when captured much like the Lion's Guard HQ and stop spawning fleets.

Getting this error when trying to start a new playthrough. Not sure why it's doing this.

Spoiler
12571250 [Thread-2] INFO  scripts.kissa.LOST_SECTOR.campaign.quests.util.simpleSystem  - valid 41
12571251 [Thread-2] INFO  scripts.kissa.LOST_SECTOR.campaign.quests.util.simpleSystem  - valid 41
12571251 [Thread-2] INFO  scripts.kissa.LOST_SECTOR.campaign.procgen.nskr_rogueSpawner  - picked Optimal Star System
12571674 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.LocationAPI.addEntity(com.fs.starfarer.api.campaign.SectorEntityToken)" because "location" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.LocationAPI.addEntity(com.fs.starfarer.api.campaign.SectorEntityToken)" because "location" is null
   at data.plugins.CustomFleetsNSP.spawnFleetXIVictus(CustomFleetsNSP.java:62) ~[?:?]
   at data.plugins.NSPModPlugin.onNewGameAfterEconomyLoad(NSPModPlugin.java:24) ~[?:?]
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.O.dismiss(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.int.Ò00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.int.processInput(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.W.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
[close]

NSPModPlugin belongs to another mod. Not sure which one.
« Last Edit: September 07, 2024, 05:10:38 PM by vicegrip »
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Plurpo

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Re: [0.97a] Emergent Threats/IX Revival v0.7.4
« Reply #223 on: September 07, 2024, 10:13:08 PM »

NSPModPlugin belongs to another mod. Not sure which one.

Might be NEON's ship pack, its mod folder is titled NSP.
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vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.8.1
« Reply #224 on: September 07, 2024, 10:38:08 PM »

v0.8.1 hotfix is out. Hopefully with fewer crashes.
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