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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Author Topic: [0.97a] Emergent Threats/IX Revival v0.9.4  (Read 217441 times)

sionsama

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Re: [0.97a] Emergent Threats/IX Revival v0.5.2
« Reply #105 on: March 04, 2024, 02:56:45 AM »

48400 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException
   at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:719)
   at java.util.LinkedHashMap$LinkedKeyIterator.next(LinkedHashMap.java:742)
   at com.fs.starfarer.loading.specs.HullVariantSpec.updateStatsForOpCosts(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.computeWeaponOPCost(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.computeOPCost(Unknown Source)
   at com.fs.starfarer.coreui.refit.classsuper.syncWithVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.V.syncWithCurrentVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.V.syncWithCurrentVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.S.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.int.?00000(Unknown Source)
   at com.fs.starfarer.ui.int.processInput(Unknown Source)
   at com.fs.starfarer.ui.W.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

I try repair vice_onslaught_lg,but Fatal:null
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vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.5.2
« Reply #106 on: March 04, 2024, 01:51:55 PM »

48400 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException
   at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:719)
   at java.util.LinkedHashMap$LinkedKeyIterator.next(LinkedHashMap.java:742)
   at com.fs.starfarer.loading.specs.HullVariantSpec.updateStatsForOpCosts(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.computeWeaponOPCost(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.computeOPCost(Unknown Source)
   at com.fs.starfarer.coreui.refit.classsuper.syncWithVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.V.syncWithCurrentVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.V.syncWithCurrentVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.S.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.int.?00000(Unknown Source)
   at com.fs.starfarer.ui.int.processInput(Unknown Source)
   at com.fs.starfarer.ui.W.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

I try repair vice_onslaught_lg,but Fatal:null

Can you give a bit more information on where you encountered this bug?

sionsama

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Re: [0.97a] Emergent Threats/IX Revival v0.5.2
« Reply #107 on: March 05, 2024, 12:37:07 AM »

48400 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException
   at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:719)
   at java.util.LinkedHashMap$LinkedKeyIterator.next(LinkedHashMap.java:742)
   at com.fs.starfarer.loading.specs.HullVariantSpec.updateStatsForOpCosts(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.computeWeaponOPCost(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.computeOPCost(Unknown Source)
   at com.fs.starfarer.coreui.refit.classsuper.syncWithVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.V.syncWithCurrentVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.V.syncWithCurrentVariant(Unknown Source)
   at com.fs.starfarer.coreui.refit.S.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.int.?00000(Unknown Source)
   at com.fs.starfarer.ui.int.processInput(Unknown Source)
   at com.fs.starfarer.ui.W.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

I try repair vice_onslaught_lg,but Fatal:null

Can you give a bit more information on where you encountered this bug?

Adding a weapon  restore to vice-onslaught_lg will cause this bug, but removing all weapons will not cause this bug
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StrikeEcho

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Re: [0.97a] Emergent Threats/IX Revival v0.5.2
« Reply #108 on: March 05, 2024, 08:17:06 AM »

So I found a derelict Maquech class escort carrier, so I tried to use sp to recover, and it gave a me Runtime Exception: System with [drone_pd] not found. It left stuck in the dialog till I used a console command to force me out of it.
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vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.5.2
« Reply #109 on: March 05, 2024, 01:33:14 PM »

So I found a derelict Maquech class escort carrier, so I tried to use sp to recover, and it gave a me Runtime Exception: System with [drone_pd] not found. It left stuck in the dialog till I used a console command to force me out of it.

Is your game running on v0.97 or an earlier version?

StrikeEcho

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Re: [0.97a] Emergent Threats/IX Revival v0.5.2
« Reply #110 on: March 05, 2024, 03:23:50 PM »

So I found a derelict Maquech class escort carrier, so I tried to use sp to recover, and it gave a me Runtime Exception: System with [drone_pd] not found. It left stuck in the dialog till I used a console command to force me out of it.

Is your game running on v0.97 or an earlier version?

Yep, running on the latest version of 0.97. The weird thing is I went to check the ship in ship_data and compared the system id to the one in the shipsystem file in the base game, and it matches. So I have no idea what's going on.
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vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.5.2
« Reply #111 on: March 05, 2024, 06:06:20 PM »

So I found a derelict Maquech class escort carrier, so I tried to use sp to recover, and it gave a me Runtime Exception: System with [drone_pd] not found. It left stuck in the dialog till I used a console command to force me out of it.

Is your game running on v0.97 or an earlier version?

Yep, running on the latest version of 0.97. The weird thing is I went to check the ship in ship_data and compared the system id to the one in the shipsystem file in the base game, and it matches. So I have no idea what's going on.

Alright thanks, I will try for a workaround.

vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #112 on: March 05, 2024, 06:39:55 PM »

New version is up with various bugfixes and a major balance pass on the aggression of the IX Battlegroup. With the addition of the new Nexerelin strategic AI, I've started to hear more players mentioning the faction going rampant throughout the core worlds toppling major strongholds rather than just be a constant menace, so I'm going to dial back their force projection quite a bit and see how things play out. Feel free to share your experiences, but more adjustments are likely in the future. In the meantime, pardon the IX brass for having gone a bit overboard ;D

StrikeEcho

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #113 on: March 07, 2024, 05:15:14 AM »

Yooo, the new update fixed the derelict! Could finally recover it now.
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ultrashotpull

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #114 on: March 25, 2024, 03:02:11 AM »

Not 100% sure what is going on if it's a mod conflict or what, but trying to save my game with the XIth submod enabled causes the game to crash. Everything else works fine - I just can't save my game.

Error from the log is as follows:

151841 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.ix.listeners.PruneHaulerMarketListener.pruneMarket(PruneHaulerMarketListener.java:28)
   at data.scripts.ix.IXModPlugin.beforeGameSave(IXModPlugin.java:49)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.cmdSaveCopy(Unknown Source)
   at com.fs.starfarer.campaign.save.super.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.for.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.int.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.int.processInput(Unknown Source)
   at com.fs.starfarer.ui.W.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
151936 [Thread-9] INFO  sound.O  - Creating streaming player for music with id [campaign_noncore_part1.ogg]
151936 [Thread-9] INFO  sound.OooO  - Playing music with id [campaign_noncore_part1.ogg]

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There's nothing better in life than a giant heck-off laser cannon capable of deleting planets. Except maybe a giant heck-off railgun that can do the same thing.

vicegrip

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #115 on: March 25, 2024, 08:52:50 PM »

Not 100% sure what is going on if it's a mod conflict or what, but trying to save my game with the XIth submod enabled causes the game to crash. Everything else works fine - I just can't save my game.

Sorry about that. I will have a new version out in a day or two that will fix the bug. In the meantime I have a hotfix up on USC that should fix the issue.

DeltaJan

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #116 on: March 26, 2024, 05:22:14 AM »

Thanks for the mod. After doing some campaigns with this mod, I just cant go back to not using it. I love the variety.
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DVeL

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #117 on: March 27, 2024, 06:21:35 PM »

This is driving me insane...
For the love of God, I can't figure out how to use Exhortation's ability to use Kite LG as fighter.
In the hullmod tooltip it says "apply Convert Shuttle while bay 4 is empty and 10 ordnance points are available".
What is this "Convert Shuttle"?
It is not a hullmod (I checked), it is not a fighter (I checked), it is not in "build-in" category, autofit variants replace Kite LG with other fighters. I even bought a Kite in case Convert Shuttle is a hullmod for a kite.

How do I do it?
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Jimminy Crimbles

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #118 on: March 27, 2024, 07:38:00 PM »

This is driving me insane...
For the love of God, I can't figure out how to use Exhortation's ability to use Kite LG as fighter.
In the hullmod tooltip it says "apply Convert Shuttle while bay 4 is empty and 10 ordnance points are available".
What is this "Convert Shuttle"?
It is not a hullmod (I checked), it is not a fighter (I checked), it is not in "build-in" category, autofit variants replace Kite LG with other fighters. I even bought a Kite in case Convert Shuttle is a hullmod for a kite.

How do I do it?

Convert Shuttle
Emergent Technology
Converts the officer's shuttle aboard the Exhortation-class battlecarrier into a fire support gunship. Apply this hullmod to the ship again to convert a new shuttle.

narrator's note: it was, in fact, a hullmod.
i don't remember quite where you get this one. either buy it from a sindrian market or do the ET bounties.
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DVeL

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Re: [0.97a] Emergent Threats/IX Revival v0.5.3
« Reply #119 on: March 27, 2024, 08:32:32 PM »

This is driving me insane...
For the love of God, I can't figure out how to use Exhortation's ability to use Kite LG as fighter.
In the hullmod tooltip it says "apply Convert Shuttle while bay 4 is empty and 10 ordnance points are available".
What is this "Convert Shuttle"?
It is not a hullmod (I checked), it is not a fighter (I checked), it is not in "build-in" category, autofit variants replace Kite LG with other fighters. I even bought a Kite in case Convert Shuttle is a hullmod for a kite.

How do I do it?

Convert Shuttle
Emergent Technology
Converts the officer's shuttle aboard the Exhortation-class battlecarrier into a fire support gunship. Apply this hullmod to the ship again to convert a new shuttle.

narrator's note: it was, in fact, a hullmod.
i don't remember quite where you get this one. either buy it from a sindrian market or do the ET bounties.

Thank you! It is weird that they go separately... But at least I know now =)
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