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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Author Topic: [0.97a] Fleet Size By DP  (Read 179370 times)

Jimminy Crimbles

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Re: [0.96a-RC7] Fleet Size By DP
« Reply #60 on: March 01, 2024, 04:52:17 PM »

it doesnt seem to work anymore, i have it installed and in the fleet screen i can see both the number of ships and the deployment points, and my fleet is being penalized at 31 ships with a total of 250 deployment points

might be a problem on your end. it still works for me
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Chozo

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Re: [0.97a] Fleet Size By DP
« Reply #61 on: March 24, 2024, 09:48:30 AM »

New update, and by "new update" I mean "changed the mod_info.json file".  Ran a new campaign to verify that there are no issues with .97, but please let me know if you encounter anything that I might have missed.

pantsmode

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Re: [0.97a] Fleet Size By DP
« Reply #62 on: April 01, 2024, 10:04:17 AM »

Any chance for an option to make this based off of combat ship DP? Like, for example, you can have as many civvy ships as you want (anything from cargo, fuel, or carriers, down to tugs or salvage ships, potentially even working with EHM's Logistics Overhaul now that the .97a hotfix'd version's out), but anything military starts to count against the fleet limit.
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Oni

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Re: [0.97a] Fleet Size By DP
« Reply #63 on: April 01, 2024, 10:27:15 AM »

Any chance for an option to make this based off of combat ship DP? Like, for example, you can have as many civvy ships as you want (anything from cargo, fuel, or carriers, down to tugs or salvage ships, potentially even working with EHM's Logistics Overhaul now that the .97a hotfix'd version's out), but anything military starts to count against the fleet limit.
I would think that there'd need to be some limit to how many transport ships you take with you, beyond merely fuel costs, otherwise you'd head out to the rim with enough ships to strip mine them bare... possibly literally if you've got one of the mining mods.
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pantsmode

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Re: [0.97a] Fleet Size By DP
« Reply #64 on: April 01, 2024, 10:46:40 AM »

I would think that there'd need to be some limit to how many transport ships you take with you, beyond merely fuel costs, otherwise you'd head out to the rim with enough ships to strip mine them bare... possibly literally if you've got one of the mining mods.

Maybe halved costs for civvy ships, then?
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A History Of Whales

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Re: [0.97a] Fleet Size By DP
« Reply #65 on: June 24, 2024, 03:33:48 PM »

Probably a silly question, but: is it right that the 'number of ships' in the fleet screen is just removed? I'm guessing the point is that you just compare the total DP of your fleet and compare it to the dp-max figure in the mod settings, right?
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Phenir

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Re: [0.97a] Fleet Size By DP
« Reply #66 on: June 24, 2024, 06:10:11 PM »

Probably a silly question, but: is it right that the 'number of ships' in the fleet screen is just removed? I'm guessing the point is that you just compare the total DP of your fleet and compare it to the dp-max figure in the mod settings, right?
Yes, there's no limit to the number of ships you can have in your fleet besides your total dp. I've had over 60 ships in fleet before hitting dp limit (dp discount shenanigans) with no penalty. Although at that point it kind of started bugging out where I'd have say 599 dp listed but the mod thinks I'm 10 dp over the limit. Rounding I guess.
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TrashMan

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Re: [0.97a] Fleet Size By DP
« Reply #67 on: July 15, 2024, 03:48:04 AM »

All of my YES!!! to this mod. ;D
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nukularpower

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Re: [0.97a] Fleet Size By DP
« Reply #68 on: July 29, 2024, 10:51:06 PM »

thank you for keeping this up to date, would not play without it.
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itsANHonor

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Re: [0.97a] Fleet Size By DP
« Reply #69 on: January 15, 2025, 09:17:54 PM »

Does anyone know if this conflicts with Second in Command or other skill mods?

I have this mod enabled but I'm still seeing the vanilla ship count display in my fleet and receiving penalties when my fleet is more than 30 ships. Given that this works by implementing a skill, I figured SIC might be a culprit?
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Shinr

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Re: [0.97a] Fleet Size By DP
« Reply #70 on: January 15, 2025, 10:04:03 PM »

Does anyone know if this conflicts with Second in Command or other skill mods?

I have this mod enabled but I'm still seeing the vanilla ship count display in my fleet and receiving penalties when my fleet is more than 30 ships. Given that this works by implementing a skill, I figured SIC might be a culprit?

SiC works with FleetSize without problems AFAICS.
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itsANHonor

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Re: [0.97a] Fleet Size By DP
« Reply #71 on: January 16, 2025, 08:16:25 AM »

Does anyone know if this conflicts with Second in Command or other skill mods?

I have this mod enabled but I'm still seeing the vanilla ship count display in my fleet and receiving penalties when my fleet is more than 30 ships. Given that this works by implementing a skill, I figured SIC might be a culprit?

SiC works with FleetSize without problems AFAICS.

Yeah folks on the discord said that wasn't the culprit. I'm at a loss on how to debug this one though so I guess I'll do the o'le "disable 1/2 of mods and try again" route. Will report back on this thread.
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