Damn this thread really took off. It'd be a pain to quote every single thing I want to reply to so I'll give random thoughts.
On the subject of powercreep, I feel that's almost a wrong word here since powercreep has negative conotations. Starsector uses flux both for weapon fuel and shield hp, so while you might get more time to kill something, that thing is also going to be killed a bit slower than usual. Buffing weapons is not a simple decrease in TTK as with other games, at least non-missile weapons. And higher efficiency of normal weapons keeps missiles in check. If we'd go back to everything having 1.0 efficiency baseline and then bunch of things having even worse efficiency, then you'd have to touch every missile as well. It doesn't hurt to test things out, I just want ships to rely less on skills and hullmods as band aids.
I regularly used LDAC before, 0.8 really wasn't bad, so you can guess my reaction when it dropped to 0.6.
Wonder if any of these HAG fans ever tried fighting a non pirate fleet. Sure it has nice DPS but it gets you killed more often than the enemy. I gave out a simple test to compare the effectiveness against various sim opponents just for a quick look, yet people still come in here saying 480 flux/second is okay for a pea shooter.
Large energies are definitely stronger than large ballistics if we look at respective ships they can be mounted on. You can't just say "oh Plasma Cannon wouldn't be good on a Conquest", well duuh it's got large ballistics, it's not meant to equip those. Like Dri said, you get excited when you loot a Tachyon Lance or Plasma Cannon. What do I get when I lot Storm Needler, Gauss, Mjolnir? "I'll keep this in a storage in case I fly a Conquest" and even then I won't touch the Storm Needler.
There was actually a wacky discussion about this before, not sure if here or on reddit, but I tried changing some mounts for fun. I gave Odyssey large ballistics and tried double Mjolnir (people here really think that's broken). Aaaand it wasn't, it was very very mediocre, you could feel the lack of kinetics. Sure with Sabot Pods you can help with that, but I could just go with Plasma Cannon and HIL/Tachyon then. Storm Needler + HAG was also very underwhelming. Range mismatch was annoying and again I felt like I was losing much power compared to double Plasma Cannon.
Also Gauss on Onslaught is literally worse than TPCs, it might be cool but it's seriously the worst pick for the center large ballistic.