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Author Topic: Issue with hull tags in ship_data.csv and market spawning  (Read 555 times)

PreConceptor

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Issue with hull tags in ship_data.csv and market spawning
« on: May 31, 2023, 03:07:19 PM »

So it seems like any ship tagged only with hightech_bp never spawns in markets. Its not relevant for vanilla because no vanilla ship is only tagged hightech_bp (Wolf, Shrike & Fury all have merc and ind tags), but its an issue for several mods. When merc and ind tags are added to the offending ships they start appearing in markets again. The authors of some of the mods have been made aware of the issue.

While testing I was using Stellar Networks to quickly find ships in markets using its market query feature, and when a hull only had the hightech_bp tag it wouldn't appear as a query option at all, behaving like a hidden hull. When the hull couldn't be queried via StelNet I used Console Commands for the forcemarketupdate and findship commands, and got zero hits on affected hulls for sale after a dozen market updates.

It doesn't affect hulls only tagged midline_bp or lowtech_bp, and I didn't have time to test whether it also affected fleet spawning.
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Alex

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Re: Issue with hull tags in ship_data.csv and market spawning
« Reply #1 on: May 31, 2023, 03:18:55 PM »

Moving this to Modding as there does not seem to be a bug here, just tags functioning as they're supposed to? Whether a ship is known to a specific faction is determined by more than just their tags, so if a ship just has some tag that's not used in any .faction file, and the ship itself is not explicitly added to a .faction file, then that ship won't show up anywhere - that's just stuff working like it's meant to.
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PreConceptor

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Re: Issue with hull tags in ship_data.csv and market spawning
« Reply #2 on: May 31, 2023, 03:44:55 PM »

So, seems to be a specific issue with some mods due to the removal of blueprint packages (specifically the hightech_bp as pirates still have mid and lowtech so those can spawn on the black market) from factions and some modded hightech hulls slipping through the cracks. Thanks for the clarification.
« Last Edit: May 31, 2023, 03:48:54 PM by PreConceptor »
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Alex

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Re: Issue with hull tags in ship_data.csv and market spawning
« Reply #3 on: May 31, 2023, 03:55:32 PM »

Ah, that makes sense, yeah.
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Foraven

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Re: Issue with hull tags in ship_data.csv and market spawning
« Reply #4 on: June 01, 2023, 06:31:10 PM »

A lot of mods have this problem, especially those that have not been updated in a long time. Another thing I noticed while trying to fix those mods is that rarety is not defined in most of them. The problem that it cause is the ships from those mods are way too common once they do appear in a market, often making vanilla ships extremely hard to find.
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