For those of us that play on iron and can't just reload, the disengagement mechanics are quite important - and boy are they punishing! I like the idea of getting a clean disengage by destroying enough enemy ships, and quite often I manage to get to 100%. But afterwards, when I want to actually retreat the ships to the boarder, it's a massacre. By now I order all my ships to stay as close to the lower border as possible, but still, the big slow ships take heavy losses the moment they turn around to flee. It's all but clean!
I would suggest one of the following:
- When 100% "clean disengage" is reached, enable full burn drive from anywhere on the map in any direction.
- Reduce the necessary enemy losses for CD so much that the player can archive them with only light, fast ships deployed.
As it is now, it is quite discouraging to be guaranteed to lose many ships (or a story point) each time a superior fleet catches you off guard.