https://i.imgur.com/A7V9tHA.jpghttps://i.imgur.com/Bup2rIz.jpgThese are my standard logistics craft for .96a. In my first .96a playthrough, when I had to hack the Hegemony relay, I decided to test out the new S-Mod options instead of doing like I usually do, putting my "real" fleet in storage at Asharu and taking a couple of phase frigates and a Revenant out to do the job. This is obviously not as effective as building a true "stealth" fleet, but I was still able to get away with hacking the relay unseen. Once I've surveyed most of the planets in the Sector, I will swap out Surveying Equipment for Expanded Cargo Holds or whatever. I don't even need the Advanced Turret Gyros, I just put them in there to use up the spare OP.
With a standard fleet of cruisers and destroyers plus these two quiet big boys for my fuel and cargo needs, my fleet signature is barely larger than my detection radius. With these S-Mods, the Prometheus and Atlas have a sensor signature of
30 each, equal to the starter Wolf, and the burn speed to keep up with my destroyers and light carriers. Even with the sensor penalty from not having Militarized Subsystems, the High Res Sensors increases the sensor value of the whole fleet, making it a net upgrade.
I never seriously considered using S-Mods on logistic ships before .96a, but this build makes it well worth the 4 SP invested when I can take a normal fleet built for combat, and dance and dodge and hide like Sekiro with a jetpack. "Oh no, they've flown into a small cloud! We'll never catch them now! Might as well give up and return to patrol." I can only imagine if you built a true stealth fleet with S-Modded Insulated Engines on phase ships, you wouldn't even need to hide behind a tiny asteroid or wisp of gas, you can probably Go Dark and hide in plain sight like Solid Snake in a cardboard box.