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Author Topic: More marks/filters for weapons  (Read 306 times)

NasaBrindle

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More marks/filters for weapons
« on: May 22, 2023, 06:09:17 AM »

Some weapons, especially those dropped by [REDACTED], are Just Better, or at least Special Enough To Be Worth Paying Attention To. It'd be nice to have a way of marking things like the Rift Lance as special beyond reading the flavor text. I tend to just drop all my weapons off at the colony for long periods of time and amass a huge pile.

Similarly, it'd be useful to have some UI around all of the features of weapons which interact with abilities/hullmods. IE: If I'm committing to using Expanded Magazines on a ship, I want to fill it with weapons that have magazines. Beam weapons should be separated out from regular Energy if I want to use Improved Optics/Scattering.

Thank you for reading, and cheers!
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