Some strange asymmetry in the diety cruisers weapon mount. An oversight?
Also:
Some of the prices in this mod are a little screwy. For example, the the sidius heavy assault frig is kinda meh, but it's obscenely expensive, it's far more profitable to sell than to use. The cargo frigate for the CDF is the same way. Better to just grind the pirates if you need cargo. Or buy a cruiser with the same cargo capacity for just twice the cost.
Twice the cost also being pretty darn expensive.
The inflated rates of the equipment in this game only serves to slow progress down. Grinding kinda sucks.
And on the topic of the CDF. There are errors in the CDF spawn logic. That's why they're getting *** in Caelus right now, they're just not spawning defense fleets. rather, 80% of the time they spawn scouts.
Here's the adjusted spawn logic.
float r = (float) Math.random();
if (r > 0.7f) {
type = "S";
} else if (r > 0.5f) {
type = "AF";
} else if (r > 0.2f) {
type = "IF";
} else {
type = "PDF";
}
Another issue is that the sidius and the tholians are the same color. That is annoying. I changed the sidius to a salmon color, but orange would suit them as well.
Another thing I've found is that at the tholian station, when you jump to the destroyer tab starfarer crashes with "Fatal: Null". I'm not good enough with java to debug this.
Finally. Let me quote you on the stats for the Mark IV hypercannon.
Mount: Large, Ballistic
Ordnance points: 20
DPS: 500
Damage type: ENERGY
Range: 3500
Flux/second: 250
Now that things just silly. This mod has some silly stuff, that is the silly of silly.
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