Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Poll

Which faction do you like the most?

The Sidus Dim
The CDF
The Ferrus
The independents
The infection
The farmers
The Tholian Directive

Pages: 1 ... 14 15 [16] 17 18 ... 188

Author Topic: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)  (Read 803689 times)

maffo

  • Captain
  • ****
  • Posts: 306
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #225 on: May 15, 2012, 02:50:36 PM »

We should make like a crude map with circles. Big red circles for systems and small blue circles for planets perhaps?
And a small indication who is in a system and importance.(faction wise)
Logged

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #226 on: May 15, 2012, 02:58:43 PM »

We should make like a crude map with circles. Big red circles for systems and small blue circles for planets perhaps?
And a small indication who is in a system and importance.(faction wise)

Hmm. Yes, that could work; though we'd need some indications on what is where :D
Logged

Sproginator

  • Admiral
  • *****
  • Posts: 3592
  • Forum Ancient
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #227 on: May 15, 2012, 05:13:25 PM »

We got a shoutout on a vid by legendary spectrum on YouTube, we need some more youtubers to boost the marketing of our project
Logged
A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

CrashToDesktop

  • Admiral
  • *****
  • Posts: 3876
  • Quartermaster
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #228 on: May 15, 2012, 05:16:42 PM »

We got a shoutout on a vid by legendary spectrum on YouTube, we need some more youtubers to boost the marketing of our project
LEMME SEE!
Logged
Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Sproginator

  • Admiral
  • *****
  • Posts: 3592
  • Forum Ancient
    • View Profile
Logged
A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

Hardlyjoking67

  • Captain
  • ****
  • Posts: 336
  • I'm a different kind of buddy.
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #230 on: May 15, 2012, 05:25:08 PM »

We got a shoutout on a vid by legendary spectrum on YouTube, we need some more youtubers to boost the marketing of our project

Personally, I don't think that this should be all that important. Our project doesn't need marketing and I don't think that it should be what draws users to Starfarer. Rather, they should be drawn to the game play and the excellent community. I think that if we were to promote Starfarer, then by extension, we will also market our project. In my opinion, the progression through Starfarer should be a few days with campaign, poke around on the forums for a few days, find a mod (our mod) they like, and use it. This project is an expression of our strong forum community, but I don't think that it is an accurate expression of what vanilla Starfarer, and ultimately the entire basis of this project, truly is.
Logged

Sproginator

  • Admiral
  • *****
  • Posts: 3592
  • Forum Ancient
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #231 on: May 15, 2012, 05:26:51 PM »

We got a shoutout on a vid by legendary spectrum on YouTube, we need some more youtubers to boost the marketing of our project

Personally, I don't think that this should be all that important. Our project doesn't need marketing and I don't think that it should be what draws users to Starfarer. Rather, they should be drawn to the game play and the excellent community. I think that if we were to promote Starfarer, then by extension, we will also market our project. In my opinion, the progression through Starfarer should be a few days with campaign, poke around on the forums for a few days, find a mod (our mod) they like, and use it. This project is an expression of our strong forum community, but I don't think that it is an accurate expression of what vanilla Starfarer, and ultimately the entire basis of this project, truly is.

Fair point, that's why I only go to the youtubers who have finished the campaign :)
Logged
A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

CrashToDesktop

  • Admiral
  • *****
  • Posts: 3876
  • Quartermaster
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #232 on: May 15, 2012, 05:28:21 PM »

Well, it isn't that big of a deal, now that I see it.  But on the bright side, the more the merrier! ;D
Logged
Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Sproginator

  • Admiral
  • *****
  • Posts: 3592
  • Forum Ancient
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #233 on: May 15, 2012, 05:29:15 PM »

Well, it isn't that big of a deal, now that I see it.  But on the bright side, the more the merrier! ;D

I was hoping to attract more spriters and such mainly
Logged
A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

maffo

  • Captain
  • ****
  • Posts: 306
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #234 on: May 16, 2012, 01:53:07 AM »

and someone else on the coding side, especially one who makes some missions and the faction files

also i was just thinking, but i think this should be our list of action:

1: intro/test mission

The independent can almost field a good whole convoy, 2 ships still need coding, but the rest is ready for implementation and polishing. And either the Simus Dim or the Pirates could be the attacking side. I dont know how they are on the way, but i already saw some sprites.

2: factions and their lore:
We need to get straight how many factions there will be and their lore and stance against the other factions. Hardly is doing a good job on it, but i only saw like 5 factions, and not all yet complete lore wise.

3: Map of the Sector,

Quote
Insert Quote
We should make like a crude map with circles. Big red circles for systems and small blue circles for planets perhaps?
And a small indication who is in a system and importance.(faction wise)
« Last Edit: May 16, 2012, 02:31:34 AM by maffo »
Logged

D0vahkiin

  • Lieutenant
  • **
  • Posts: 72
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #235 on: May 16, 2012, 04:58:47 AM »

Sorry, due to unexpected real life problems, I can't work on the mod anymore, havn't been able to much anyways  :-\ Sorry, and good luck to all of you with this mod.
Logged

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #236 on: May 16, 2012, 05:15:13 AM »

Sorry, due to unexpected real life problems, I can't work on the mod anymore, havn't been able to much anyways  :-\ Sorry, and good luck to all of you with this mod.

Not even with occasional drop-ins with lore? :(
Logged

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #237 on: May 16, 2012, 06:26:11 AM »

Hmm. Just wanted to know who put those README files in our dropbox.  :)
Logged

maffo

  • Captain
  • ****
  • Posts: 306
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #238 on: May 16, 2012, 06:45:15 AM »

shame d0 well see you around later though, good luck with real life
Logged

Hardlyjoking67

  • Captain
  • ****
  • Posts: 336
  • I'm a different kind of buddy.
    • View Profile
Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #239 on: May 16, 2012, 06:52:08 AM »

Yeah. Hope you get over whatever it is.

We have a dropbox?
Logged
Pages: 1 ... 14 15 [16] 17 18 ... 188