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Author Topic: List important ship tags in stat cards  (Read 654 times)

Amoebka

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List important ship tags in stat cards
« on: May 10, 2023, 03:11:18 AM »

There is, for example, a very big difference in behaviour between non-combat and combat carriers, and it's not always immediately obvious which ship is which. Same for civilian ships and combat ships with civilian-grade hulls.

Add this info to the stat card?
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BaBosa

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Re: List important ship tags in stat cards
« Reply #1 on: May 10, 2023, 07:42:35 AM »

Combat carriers are the carriers with significant normal weapons. Drover, Mora, Legion, Odessy, Prometheus II, etc.
Pure carriers are the ones that are basically helpless without fighters. Condor, Heron, Astral etc

Similar with civilian ships, if you can imagine actually taking it into combat, it's a combat ship with civilian hullmod. If it's target practice for ships smaller then it then it is a pure civilian ship.
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Grievous69

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Re: List important ship tags in stat cards
« Reply #2 on: May 10, 2023, 08:01:12 AM »

But that's not clear, what makes the Drover a combat carrier and not Heron? Why does Astral have so many mounts if it's not supposed to fight?

These questions might be dumb for someone who knows much about the game, but a new players has no clue. Although I don't really see the need of the player knowing such labels, I'm just pointing out how such designations are somewhat random.
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Princess of Evil

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Re: List important ship tags in stat cards
« Reply #3 on: May 10, 2023, 08:29:53 AM »

Astral could genuinely be used in direct combat if you really want to, by spamming AMs and blasters. It has a massive shield for a backliner.
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BaBosa

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Re: List important ship tags in stat cards
« Reply #4 on: May 10, 2023, 08:51:52 AM »

But that's not clear, what makes the Drover a combat carrier and not Heron? Why does Astral have so many mounts if it's not supposed to fight?

These questions might be dumb for someone who knows much about the game, but a new players has no clue. Although I don't really see the need of the player knowing such labels, I'm just pointing out how such designations are somewhat random.
Fair point about the drover and similarly the mora if you don't know about damper though Heron definitely doesn't have enough weapons to be front line which even newbies should notice and Astrals have side missiles and other mounts spread out also making it pretty clear. Capital combat carriers are clearer at least.

Actually why is dover considered a combat carrier still? It has small missiles but they run out too quickly to really count.
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Megas

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Re: List important ship tags in stat cards
« Reply #5 on: May 10, 2023, 09:45:07 AM »

But that's not clear, what makes the Drover a combat carrier and not Heron? Why does Astral have so many mounts if it's not supposed to fight?

These questions might be dumb for someone who knows much about the game, but a new players has no clue. Although I don't really see the need of the player knowing such labels, I'm just pointing out how such designations are somewhat random.
Also, some of the non-combat carriers were mean combat machines in earlier releases.  While Condor is obvious based on lore (converted freighter), Heron looks like it can be made into a combat carrier, and it could be in releases before 0.8a.  I still think of Heron as the midline alternative/competitor to low tech's Mora.  Not to mention, Drover is a capable battlecarrier out-of-the-box, while Heron has... problems without help from s-mods.

Actually why is dover considered a combat carrier still? It has small missiles but they run out too quickly to really count.
It still has combat frigate level firepower (two ballistic weapons, and PD taken care of by Active Flares and/or 360 shield), which is enough when combined with its fighters.


P.S.  Back to topic, not just combat and non-combat carriers, but also civilian and civilian-grade.  I still think of civilian and civilian-grade as interchangeable, even though I have been told that it is not.  Also, which warships count as freighters (or other hidden dual types) because if I prioritize Gemini, it gets picked for both carrier and trade fleets, but I may not Gemini for both.  (I picked Gemini for trade fleets, but I did not want it in my war fleets, so I did not prioritize Gemini in the end.)  This is part of what makes setting faction Priorities arcane and a trial-and-error pain to work with.
« Last Edit: May 10, 2023, 09:57:05 AM by Megas »
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Amoebka

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Re: List important ship tags in stat cards
« Reply #6 on: May 10, 2023, 10:18:09 AM »

I think some people missed why I'm requesting this. It's not about me knowing which ships to outfit with frontline weapons or whatnot, it's about the fact that AI, under the hood, is instructed to pilot ships with certain tags differently.

If you give Drover missiles, railguns and fighters, and then give Heron missiles, ir pulses and fighters, AI will still treat them very differently. Similarly, if you give Mercury the exact same loadout Kite has (lets say a railgun and 2 swarmers), AI will pilot them differently.

Arguably, ship size class is much more obvious, yet that was added to stat cards.
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