I guess I'll be the one to say I'm not a fan of dem missiles the way they are implemented. I think they trivialize pd and make every other selection subpar. I'd have preferred getting a new "missile strike" order that you could assign ships to that caused them to dump their missiles into a target, reducing of the cool down for harpoons and the like to a second or two, and fast missile racks/autoforge replaced with a "reserved munitions" system which has charges based on hull type and reloads all small/medium missile systems after 20-30 seconds during which those mounts are offline. I would then increase the op cost of dem missiles except the graviton type, and make them a synergy specific mount and unable to occupy regular missile slots and cost some flux to fire.