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Starsector 0.97a is out! (02/02/24)

Author Topic: [0.96a-RC8] Sentinel encounter broke down.  (Read 1193 times)

DrTechman42

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[0.96a-RC8] Sentinel encounter broke down.
« on: May 08, 2023, 05:57:41 AM »

I've tried an initial modded run with a couple of mods. Took Hegemony commission, got to Sentinel cache and asked the fleet to move. After returning some time later I found out that, in fact, only Legion is actually an automated ship here. Other ships are entirely different: no s-mods, no d-mods and not automated (despite actually being piloted by cores).

Modlist (everything latest apart from lunalib (one version back) at the moment of initial discovery)
Spoiler
{"enabledMods": [
  "$$$_trailermoments",
  "lw_autosave",
  "chatter",
  "lw_lazylib",
  "logisticsNotifications",
  "lunalib",
  "MagicLib",
  "wisp_NeutrinoDetectorMkII",
  "stelnet",
  "zzz_DakkaHolics",
  "ShipCatalogVariantEditor"
]}
[close]

And how do I send the savefile? / What do I do to provide more info?
« Last Edit: May 08, 2023, 06:01:29 AM by DrTechman42 »
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Alex

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Re: [0.96a-RC8] Sentinel encounter broke down.
« Reply #1 on: May 10, 2023, 07:25:50 AM »

Thank you for the report! This one's already fixed in-dev.
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