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Author Topic: Some fighters i kitbashed (for exp and giggles)  (Read 8648 times)

maffo

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Some fighters i kitbashed (for exp and giggles)
« on: May 09, 2012, 05:29:04 AM »

Hello Starfaring modders.

After playing mini-mash and helping out a little bit with making some descriptions for it, i found that i wanted to make some ships myself. Just starting out,i have some things i need to ask/ find out to get this all working in game, but i didnt want to withhold you all from my awesome kit bashed little fighters* couch*.

Finicker mk1 interceptor


this on merc. order made interceptor is a middle tech fast interceptor which features some slick aerodynamics. Its weaponry features:
(this is just some testing and seeing what is best guys, say what you see fit best:)
-  double assault gun(really focused on smaller craft, also unshielded frigates etc)
-  double light flak gun( from the new weapons pack, just experimental, really focused on fighters)
-  assault gun and and light autocannon (mixed weapons)

hull: 450
armor: 50
flux:750
no shield
3 per wing
price: around 8700( A bit higher than broadsword)

Thresher mk1 assault fighter


this expensive mid-tech assault fighters features the best tech the merc have to offer,
nicknamed headbutt for its ability to fly in with no regard for its own and come out alive.
- 2 light machine guns and a assault gun (good all around)
- 2 autocannon and a assault gun (more firepower)

hull: 750
armor: 100
shield with 50 degrees 0,6 damage/flux
flux: 1200
2 per wing
price: 11600 (like the warthog?)

kruell mk1 Bomber


this beast strikes, destroys, and eat destroyers for breakfast.
2 charger torpedoes give it good strike power and shields do the rest.
- 2 charger torpedoes, light dual autocannon(of new weapons pack)

hull: 450
armor: 75
shield with 90 degrees 0,4 flux/damage
3 per wing
price: 12000

suggestions are welcome. Also can someone tell em how to make parts transparant? i just cant get it to work so tips on that are welcome.
Thanks for your look on my humble possessions and i hope to see some reactions under here!
« Last Edit: May 09, 2012, 11:22:19 AM by maffo »
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #1 on: May 09, 2012, 11:19:48 AM »

a little update. Found out how to get white parts transparant, so changed that. And worked out the .ship,.hull and .variant for the Finicker. Almost got that done, except i get a error for the pointer formation in the wing_data file. Can someone help me on that? Here is the error:

Quote
4622 [Thread-6] INFO  com.fs.starfarer.loading.FighterWingSpreadsheetLoader  - Loading wing [thunder_wing] from wing_data.csv
4622 [Thread-6] INFO  com.fs.starfarer.loading.FighterWingSpreadsheetLoader  - Loading wing [finicker_id] from wing_data.csv
4724 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.InterstellarFederationSpawnPoint]
4724 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.LotusPiratesConvoySpawnPoint]
4889 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.LotusPiratesSpawnPoint]
5012 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.LotusSectorGen]
5060 [Thread-6] INFO  com.fs.profiler.Profiler  - ID     Calls   Duration    Percent
5060 [Thread-6] INFO  com.fs.profiler.Profiler  - --------------------------------
5062 [Thread-6] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Key [formation] is required
java.lang.RuntimeException: Key [formation] is required
   at com.fs.starfarer.loading.if.o00000(Unknown Source)
   at com.fs.starfarer.loading.FighterWingSpreadsheetLoader.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.G.o00000(Unknown Source)
   at com.fs.oOOO.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
5151 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.MercenarySpawnPoint]
5238 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.NomadSpawnPoint]
5334 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.SBGDatabase]
5335 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.SBGExecutiveSpawnPoint]
5371 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.SectorGen]
5371 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.SectorGenWithNomads]
5411 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.ShipBuildersGuildSpawnPoint]
5471 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.TradeConvoySpawnPoint]
5569 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.TradeModGen]
5628 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.TradeSpawnPoint]
5628 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.WPSectorGen]
5681 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.BaseSpawnPoint]
5681 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.SectorGen]
5781 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.turningthetables.MissionDefinition]
5823 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.forthegreaterlud.MissionDefinition]
5862 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.thewolfpack.MissionDefinition]
5903 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.hornetsnest.MissionDefinition]
5969 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.thelasthurrah.MissionDefinition]
6013 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.direstraits.MissionDefinition]
6063 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.predatororprey.MissionDefinition]
6103 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.sinkingthebismarck.MissionDefinition]
6145 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.nothingpersonal.MissionDefinition]
6190 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.coralnebula.MissionDefinition]
6234 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.forlornhope.MissionDefinition]
6277 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.randombattle1.MissionDefinition]
6329 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.bigrandombattleeasy.MissionDefinition]

Thanks for the help
« Last Edit: May 09, 2012, 11:22:43 AM by maffo »
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Upgradecap

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #2 on: May 09, 2012, 11:27:20 AM »

You forgot to set the fighter formation, that's what I read from the log.
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #3 on: May 09, 2012, 11:35:17 AM »

well i simply copypasted that part from the thunder, upping the wing count to 3 and leaving the rest, so it was set to v yet as it gave a error i tried changing it to CLAW, as the warthog formation was set to, to no effect
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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #4 on: May 09, 2012, 11:37:27 AM »

Try to double check of you have set all commas correctly. One comma wrong, and it'll fail.
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #5 on: May 09, 2012, 11:40:37 AM »

aye aye cap'tan
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #6 on: May 09, 2012, 11:44:35 AM »

well that worked, thanks upgrade, but now the hull_spec is missing. thought i had it but seems im so so wrong. the error:
Quote
9415 [Thread-6] INFO  com.fs.starfarer.loading.SpecStore  - Loading variant [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\falcon_Attack.variant]
9415 [Thread-6] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\falcon_Attack.variant]
9416 [Thread-6] INFO  com.fs.starfarer.loading.SpecStore  - Loading variant [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\falcon_CS.variant]
9416 [Thread-6] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\falcon_CS.variant]
9416 [Thread-6] INFO  com.fs.starfarer.loading.SpecStore  - Loading variant [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\finicker_interceptor.variant]
9416 [Thread-6] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\finicker_interceptor.variant]
9454 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.TradeSpawnPoint]
9454 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.WPSectorGen]
9505 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.BaseSpawnPoint]
9505 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.SectorGen]
9606 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.turningthetables.MissionDefinition]
9646 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.forthegreaterlud.MissionDefinition]
9693 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.thewolfpack.MissionDefinition]
9737 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.hornetsnest.MissionDefinition]
9791 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.missions.thelasthurrah.MissionDefinition]
9843 [Thread-6] INFO  com.fs.profiler.Profiler  - ID     Calls   Duration    Percent
9843 [Thread-6] INFO  com.fs.profiler.Profiler  - --------------------------------
9844 [Thread-6] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Ship hull spec [finicker_hull] not found!
java.lang.RuntimeException: Ship hull spec [finicker_hull] not found!
   at com.fs.starfarer.loading.E.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.Ø00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.G.o00000(Unknown Source)
   at com.fs.oOOO.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
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Upgradecap

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #7 on: May 09, 2012, 11:54:17 AM »

Double check the id? Maybe you've misspelled it or put it in wrong capitalization?
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #8 on: May 09, 2012, 12:03:29 PM »

Got that error fixed, got a new one but i hope i can get this one straightened out on my own, thanks upgrade
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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #9 on: May 09, 2012, 12:08:27 PM »

Got that error fixed, got a new one but i hope i can get this one straightened out on my own, thanks upgrade

Always glad to be of some help :)
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #10 on: May 09, 2012, 12:20:21 PM »

well seems i cant get it to work. the error is that he cant find the variant file/ the name is invalid

the error is:
Quote
4649 [Thread-6] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\interceptor_finicker.variant]
4756 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.LotusPiratesSpawnPoint]
4865 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.LotusSectorGen]
5003 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.MercenarySpawnPoint]
5125 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.NomadSpawnPoint]
5153 [Thread-6] INFO  com.fs.profiler.Profiler  - ID     Calls   Duration    Percent
5153 [Thread-6] INFO  com.fs.profiler.Profiler  - --------------------------------
5155 [Thread-6] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Ship hull spec [hull_finicker] not found!
java.lang.RuntimeException: Ship hull spec [hull_finicker] not found!
   at com.fs.starfarer.loading.E.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.Ø00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.G.o00000(Unknown Source)
   at com.fs.oOOO.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #11 on: May 09, 2012, 12:26:09 PM »

Ahhh, for fighters, you can't name them "finicker_assault", but instead, you have to name them "finicker_wing".

But in the first row in the fighter_data.csv  you name them from the .variant file you created.
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #12 on: May 09, 2012, 12:44:07 PM »

i tried , yet it still eludes me to get it right in a fashionly and working matter( second one the most:)

the error is this:

Quote
4716 [Thread-6] INFO  com.fs.starfarer.loading.SpecStore  - Loading variant [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\finicker_interceptor.variant]
4716 [Thread-6] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [C:\Program Files (x86)\Fractal Softworks\Starfarer\starfarer-core\data\variants\finicker_interceptor.variant]
4804 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.LotusSectorGen]
4936 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.MercenarySpawnPoint]
5033 [Thread-10] INFO  com.fs.starfarer.loading.scripts.ScriptStore  - Compiling script [data.scripts.world.NomadSpawnPoint]
5053 [Thread-6] INFO  com.fs.profiler.Profiler  - ID     Calls   Duration    Percent
5053 [Thread-6] INFO  com.fs.profiler.Profiler  - --------------------------------
5054 [Thread-6] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Ship hull spec [finicker_hull] not found!
java.lang.RuntimeException: Ship hull spec [finicker_hull] not found!
   at com.fs.starfarer.loading.E.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.Ø00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.G.o00000(Unknown Source)
   at com.fs.oOOO.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
i set the names of the,

.ship:
Quote
finicker
inside:
Quote
"hullId": "finicker",
  "hullName": "finicker",
  "hullSize": "FIGHTER",
.variant:
Quote
finicker_Fighter
and the wing_data.csv:
Quote
finicker_wing,finicker_Fighter,7,,V,3,FIGHTER,15,8600,,,,,,,,,,,,,5
and as last the ship_data.csv:
Quote
finicker ,finicker,fighter,7,450,75,750,,75,10,165,75,75,25,25,500,NONE,0,0,1,6,6,10,10,10,50,0,8600,12345

i hope you can get wise from this
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K-64

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #13 on: May 09, 2012, 12:49:53 PM »

You shouldn't be using the _Hull variants for fighters. Ever. That's for the completely gutted ships that you buy at stations as default.
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maffo

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Re: Some fighters i kitbashed (for exp and giggles)
« Reply #14 on: May 09, 2012, 01:35:36 PM »

so ill have to change it to what?
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