Weapons:
-Combusta Stinger:
--Damage per second reduced to 1800 (was 2000).
(It was basically a Tachyon Lance with less range and no EMP but more raw damage. As a normal weapon that may have been fine but the Xyloc is agile enough that it is not quite enough. It still has more raw damage than a TL but its less efficient now. It's meant to be a mining tool, so I think that makes it match the Mining Blaster more too?)
-Aculeus SRM Tube:
--Reduced flight time to 1.3 seconds (was 20).
(This was an error that resulted in the range being less limited than intended)
-Aurifer Pulse Cannon
--Damage reduced to 500 (was 600).
--Energy per shot increased to 600 (was 500).
--Chargedown increased to 1s (was 0.
.
(The Aurifer was a powerful and efficient main weapon on its own, and became downright broken with Flux Recycling. The decreased efficiency and fire rate should make it less powerful but still serviceable normally while not being quite as broken while Flux Recycling is active.)
Ships:
-Several frigates now cost +1 DP. I forgot to write down which ones, sorry.
-Sceliphron:
--Flux dissipation reduced to 400 (was 500).
-Mutill:
--Flux dissipation reduced to 500 (was 600).
-Polistes:
--Flux Recycling system cooldown increased to 10s (was
.
Other:
-Adjusted a bounty's reward scaling and base value.