Starsector 0.98a is out! (03/27/25)
You should read all of Alex's posts in this thread: http://fractalsoftworks.com/forum/index.php?topic=2523.0
Quote from: Mattk50 on May 10, 2012, 12:54:35 AMOne thing about the defender/attacker thing, currently theres no reason to use "escape" as if you defend vs an attacker you can easily retreat as soon as the battle begins. I'd suggest that when defending from an attacker, you can only retreat from the sides. This would prevent enemies spawning in then retreating right away when you are on the offense.Your ships take some post-battle damage if you do that, though. The attacker gets a few free rounds of autoresolve hits on your fleet, and a chance to capture any damaged ships. If you pick "escape", your retreated ships aren't subject to that.Those options could seriously use some tooltips.
One thing about the defender/attacker thing, currently theres no reason to use "escape" as if you defend vs an attacker you can easily retreat as soon as the battle begins. I'd suggest that when defending from an attacker, you can only retreat from the sides. This would prevent enemies spawning in then retreating right away when you are on the offense.