now, to make it clear, I'm not complaining, I love the retro pixel-art look
However, some of the design decisions seem curious...
in a game where everything seem smooth and rather soft (look at the explosions, engine effects, icons, hud), why the sharp and rough looking pixel-art?
and in a game where the tone is dark and generally serious, why the comical bouncy looking bubble shields?
Just wondering, again it looks good and all