Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

Pages: 1 [2]

Author Topic: art style  (Read 4957 times)

Temjin

  • Captain
  • ****
  • Posts: 461
    • View Profile
Re: art style
« Reply #15 on: May 08, 2012, 01:35:57 PM »

It would be cool to have some sort of more intense graphic for shield impacts, but I wouldn't go out of my way to spend a huge amount of time coding it. Rather have more time spent on the gameplay.
Logged
Pages: 1 [2]