Hmm, major bug I encountered with aotd_derelict_factory_fleet & the pre-existing research condition modifiers (aotd_pre_collapse_fac?? It's the one that gives +1 research / month in its description): I discovered 10+ of them, each time retreating from the fleet (as I was in no way powerful enough at the exploration point to defeat them) but marking the map with a little chest (important!). Decided to start colonizing, so left my current faction, went to a place with 5+ nearby (within 10 LY) and started a new colony / faction (on a planet without one). Perfect! Time to see how this research mechanic works...
And then discovered that
every single instance where I had previously discovered them had vanished. Fleets, Research condition planet modifier, poof.
All gone. The actually insane part of this is that other than saves, I had not re-loaded or quit the game for this to happen! Literally all in a single play session!
I've searched the log ("research") and found nothing, and there's been no error messages so at a bit of a loss?!? Searching the log I can find:
34990 [Thread-2] INFO com.fs.starfarer.loading.SpecStore - Loaded spec with id [aotd_pre_collapse_fac]
, then no other mention of it: I found (and spawned) many of them while exploring, but aotd_pre_collapse_fac doesn't exist on listconditons (using Cheat Console)!!! The log does, however, have many many of this type of error:
46344 [Thread-5] INFO com.fs.starfarer.loading.scripts.ScriptStore - Class [assortment_of_things.abyss.entities.AbyssalFractureSmall] already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
.
This might be the issue (?!?)
106536 [Thread-2] ERROR boggled.scripts.BoggledTerraformingProjectEffectFactory$ColonizeAbandonedStation - ColonizeAbandonedStation aotd_colonize_abandoned_station has invalid station construction factory boggled_gatekeeper_station
106563 [Thread-2] ERROR boggled.campaign.econ.boggledTools - Mod aotd_remnant_station terraforming project industry_remnant_station not found, ignoring
106564 [Thread-2] INFO boggled.campaign.econ.boggledTools - Terraforming Project Mods aotd_boggled_construct_siphon_station has invalid project effect aotd_add_siphon_station_to_entity
so a potential conflict with the Terraforming mod?
One thing I did notice: there are multiple double instances of building projects - in this case, one research can have a hyperdimensional processor added to it, the other cannot - suggesting that a mod merge / cross-over is not working as intended (I don't know which mod has hyperdimensional processor in it). Both are listed as from AotD - Vaults of Knowledge so it's not a case of another mod adding the same ID / name in (and yes: I do delete the mod directory before installing new versions and this is a fresh install, first AotD install on this machine before you ask):

Running 0.98a-RC5, I do have (listing mods that do stuff to colonies): IndEvo, Better Colonies, Grand Colonies, R.A.T and the terraforming one running as well.
Would appreciate if anyone had any idea why / how a whole condition class (and the fleets!) just vanished. They existed, then as soon as I made a custom faction / first colony, poooof.
EDIT: just read that the complete package doesn't have updated files, so... Now I have 0.98 single installs for all of them (not save compatible) so I'll... start a new game & pray that aotd_pre_collapse_fac doesn't vanish galaxy-wide again.