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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: [0.97a] Ashes of The Domain  (Read 809040 times)

redeye

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Re: [0.97a] Ashes of The Domain - New error Jan 26 2025
« Reply #1815 on: January 26, 2025, 01:30:01 PM »

Hey there, I get the same issue. I only have the package installed. Please let me know if you find how to fix. It's referring to 2 of the mods Crysosleeper and if you disable that one, it also errors on something else from another mod

my log shows:

22519 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: Could not initialize class data.plugins.AodCryosleeperPLugin
java.lang.NoClassDefFoundError: Could not initialize class data.plugins.AodCryosleeperPLugin
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.fs.starfarer.loading.scripts.ScriptStore.Object(Unknown Source)
   at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


I ran the error through an AI tool and its likely due to mod version issues. here is what it said:

The error message in your log indicates a NoClassDefFoundError for the class data.plugins.AodCryosleeperPLugin13. This error occurs when the Java Virtual Machine (JVM) is unable to find a particular class at runtime that was available during compile time3.
In your specific case, the error suggests that the game is trying to load a plugin called AodCryosleeperPLugin, but it cannot find or initialize this class1. This is likely caused by one of the following issues:
Missing or outdated mod: The plugin might be part of a mod that is either not installed correctly or is outdated13.
Incompatible mod versions: Some mods in your list might be incompatible with each other or with your current version of Starsector14.
Corrupted game files: There might be an issue with your game installation2.


The game was just installed and this is the only mods I use. the enable mod json showed:

{"enabledMods": [
  "Cryo_but_better",
  "aotd_qol",
  "aod_vos",
  "aotd_vok",
  "ashlib",
  "bmo"
]}

Please someone help. I want to use this mod to play.

Hi,

Just installed the game and downloaded all the mods (download All from https://www.ashesofthedomain.info/)

With all mods enabled, I get this error:

127168 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: Could not initialize class data.plugins.AodCryosleeperPLugin
java.lang.NoClassDefFoundError: Could not initialize class data.plugins.AodCryosleeperPLugin
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.fs.starfarer.loading.scripts.ScriptStore.Object(Unknown Source)
   at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Any help would be greatly appreciated :)

Thanks
« Last Edit: January 26, 2025, 01:37:28 PM by redeye »
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turgid_ego

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Re: [0.97a] Ashes of The Domain
« Reply #1816 on: January 26, 2025, 02:14:22 PM »

Hello!

I am also experiencing the same issue with the latest RC11 build of Starsector. I see the same error as @redeye. If I disable the Cryosleeper mod, I get an error due to a FontException. Here is what my starsector.log file shows:

26443 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: org/lazywizard/lazylib/ui/FontException
java.lang.NoClassDefFoundError: org/lazywizard/lazylib/ui/FontException
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.fs.starfarer.loading.scripts.ScriptStore.Object(Unknown Source)
   at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: org.lazywizard.lazylib.ui.FontException
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   ... 10 more

Here is my enabled_mods.json:

{"enabledMods": [
  "aotd_qol",
  "aod_vos",
  "aotd_vok",
  "ashlib",
  "bmo"
]}

I did some testing with different mods enabled, and it looks like Starsector will load with Ashlib 1.1.1, Building Menu Overhaul 1.1.2, AoTD - Question of Loyalty 1.1.2, and AoTD - Virtue of Society 1.2.1. Enabling either Cryosleeper 1.2.1 or Vaults of Knowledge 3.1.2 breaks the game.

I hope this helps.
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Kaysaar

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Re: [0.97a] Ashes of The Domain
« Reply #1817 on: January 26, 2025, 06:42:26 PM »

Ashes Of The Domain - Vaults of Knowledge 3.1.3 Patch (Save compat with 3.0.0 - 3.1.2)
    -Fixed crash on other platforms like Linux or mac with production tooltip
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Disto

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Re: [0.97a] Ashes of The Domain
« Reply #1818 on: January 27, 2025, 05:53:27 AM »

Hello Kaysaar,

I'm getting a NullPointerException after choosing the option to "send a salvage team down to the facility" after winning the battle against remnants to access a pre-collapsed facility.
I have disabled all of my mods except the AOTD modules (Cryosleeper options , Question of Loyalty, Virtue of Society and Vaults of Knowledge), Ashlib, Building menu overhaul, LazyLib, MagicLib and ConsoleCommands and am still encountering the error on a brand new save. Game version is 0.97a-RC11, running on Windows 10 64bit. I can easily reproduce the bug so please hit me up if you need any additional info or environment details.

Spoiler


[close]

Ran the game with a logger and got the following error details (which are a picture because the log itself triggers a database error on the forum):

Spoiler
[close]

Mod seems awesome, hoping for a fix so I can continue my playthrough with it. Thanks for all the hard work!
« Last Edit: January 27, 2025, 05:59:24 AM by Disto »
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Kaysaar

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Re: [0.97a] Ashes of The Domain
« Reply #1819 on: January 27, 2025, 01:14:50 PM »

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Avo42

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Re: [0.97a] Ashes of The Domain
« Reply #1820 on: January 27, 2025, 07:16:32 PM »

Hello Kaysaar,

I'm getting a NullPointerException after choosing the option to "send a salvage team down to the facility" after winning the battle against remnants to access a pre-collapsed facility.
I have disabled all of my mods except the AOTD modules (Cryosleeper options , Question of Loyalty, Virtue of Society and Vaults of Knowledge), Ashlib, Building menu overhaul, LazyLib, MagicLib and ConsoleCommands and am still encountering the error on a brand new save. Game version is 0.97a-RC11, running on Windows 10 64bit. I can easily reproduce the bug so please hit me up if you need any additional info or environment details.

Spoiler


[close]

Ran the game with a logger and got the following error details (which are a picture because the log itself triggers a database error on the forum):

Spoiler
[close]

Mod seems awesome, hoping for a fix so I can continue my playthrough with it. Thanks for all the hard work!

I am also getting the same error but am on windows 11.
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M7mdKady14

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Re: [0.97a] Ashes of The Domain
« Reply #1821 on: January 28, 2025, 09:56:23 AM »

the fix for now is to use an earlier version of MagicLib like 1.4.6
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Purple Nebula

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Re: [0.97a] Ashes of The Domain - New error Jan 26 2025
« Reply #1822 on: January 28, 2025, 08:48:36 PM »

Hey there, I get the same issue. I only have the package installed. Please let me know if you find how to fix. It's referring to 2 of the mods Crysosleeper and if you disable that one, it also errors on something else from another mod

my log shows:

22519 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: Could not initialize class data.plugins.AodCryosleeperPLugin
java.lang.NoClassDefFoundError: Could not initialize class data.plugins.AodCryosleeperPLugin
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.fs.starfarer.loading.scripts.ScriptStore.Object(Unknown Source)
   at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


The game was just installed and this is the only mods I use. the enable mod json showed:

{"enabledMods": [
  "Cryo_but_better",
  "aotd_qol",
  "aod_vos",
  "aotd_vok",
  "ashlib",
  "bmo"
]}

Please someone help. I want to use this mod to play.


You also need MagicLib, LazyLib, maybe also LunaLib but I don't remember. These aren't shown as dependencies but are.
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"We are brothers and sisters, all the same, all as one. The Authority stands on group effort like a Brother & Sisterhood.
The more you bring to the table, the more you will be rewarded for your efforts.
Having said that, WHO'S READY TO RID THIS SECTOR OF THE HEGEMONY?!"

~ Nebula, TNA General

mengsk87

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Re: [0.97a] Ashes of The Domain
« Reply #1823 on: January 29, 2025, 06:11:03 AM »

So I ran into a bit of an issue with civilian heavy production on a size 3 world with SP improvement.  Aside from the normal supplies and heavy machinery production it only produces a single unit of electronic components, but it also produces negative 1 domain grade components.
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Kaysaar

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Re: [0.97a] Ashes of The Domain
« Reply #1824 on: January 30, 2025, 10:00:48 PM »

Ashes of The Domain -Dreams of Past (Used to be Cryosleeper Options) ver 3.0.0. SAVE INCOMPATIBLE
Spoiler
    -Renamed from Cryosleeper Options to Dreams of Past
    -Overhauled entire awakening system, making it now like major event, similar to Colony crisis or Hyperspace Topography
    -Added two new skills related towards admins and administrators, that can be get from awakening event.
    -Replaced sprite of Ark (Thanks Snazzy)
    -Removed setting for sizes increase ( so now max cap is to size 8 )
    -Added new condition : Domain Majority
[close]
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Saevarna

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Re: [0.97a] Ashes of The Domain
« Reply #1825 on: February 01, 2025, 05:20:42 AM »

Hey,

im getting the same error clicking weapons in the production tab.
Running Linux and Mikohime 23.
Spoiler
204484 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: 'com.fs.starfarer.ui.impl.StandardTooltipV2 com.fs.starfarer.ui.impl.StandardTooltipV2.createWeaponTooltip(com.fs.starfarer.loading.specs.BaseWeaponSpec, com.fs.starfarer.campaign.CharacterStats, com.fs.starfarer.combat.entities.ship.class)'
java.lang.NoSuchMethodError: 'com.fs.starfarer.ui.impl.StandardTooltipV2 com.fs.starfarer.ui.impl.StandardTooltipV2.createWeaponTooltip(com.fs.starfarer.loading.specs.BaseWeaponSpec, com.fs.starfarer.campaign.CharacterStats, com.fs.starfarer.combat.entities.ship.class)'
   at data.kaysaar.aotd.vok.campaign.econ.globalproduction.ui.components.UIData.getWe aponOption(UIData.java:175) ~[?:?]
   at data.kaysaar.aotd.vok.campaign.econ.globalproduction.ui.components.OptionPanelD esigner.createWeaponPanel(OptionPanelDesigner.java:34) ~[?:?]
   at data.kaysaar.aotd.vok.campaign.econ.globalproduction.ui.components.optionpanels .WeaponOptionPanelInterface.createWeaponOptions(WeaponOptionPanelInterface.java:91) ~[?:?]
   at data.kaysaar.aotd.vok.campaign.econ.globalproduction.ui.components.optionpanels .WeaponOptionPanelInterface.init(WeaponOptionPanelInterface.java:46) ~[?:?]
   at data.kaysaar.aotd.vok.campaign.econ.globalproduction.ui.components.optionpanels .WeaponOptionPanelInterface.reInit(WeaponOptionPanelInterface.java:70) ~[?:?]
   at data.kaysaar.aotd.vok.campaign.econ.globalproduction.ui.NidavelirMainPanelPlugi n.advance(NidavelirMainPanelPlugin.java:672) ~[?:?]
   at com.fs.starfarer.ui.newui.oooO.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.R.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.newui.oooO.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.R.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.newui.oooO.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.R.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.command.F.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.R.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.newui.class.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.R.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.O.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.newui.for.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.R.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.z.advanceImpl(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.R.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
[close]
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Reshy

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Re: [0.97a] Ashes of The Domain
« Reply #1826 on: February 01, 2025, 10:17:52 PM »

BUG:  With how Question of Loyalty is setup your unable to assign a head of research, so there's an internal incompatibility with Question of Loyalty and Vaults of Knowledge.
UPDATE:  The event replayed for a second time and worked then, so the issue seems intermittent?  Not sure what caused the research lead to not be assigned properly.


BUG:  Research expeditions destroyed by other factions don't always mark the expedition as destroyed/failed.  The event itself seems very buggy:

Spoiler
The text of the event seems to disappear in most cases, this is what it looks like after a independent fleet intercepted and destroyed the luddic church's cleansing fleet.


Another example of a blank expedition result


The only example of an expedition being correctly marked as FAILED:



Most factions seem to get stuck on the "Returning" part of the expedition:
[close]
« Last Edit: February 03, 2025, 01:31:43 AM by Reshy »
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TheMuffinOfEvil

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Re: [0.97a] Ashes of The Domain
« Reply #1827 on: February 02, 2025, 11:21:33 AM »

I am either doing something wrong or I found a bug.

Spoiler
I found a megastructure early, specifically the Nidavelir complex.  I colonized the planet early in the game.  Now I have done the research to be able to claim megastructures, but I still cannot access the megastructure tab and I do not see a way to bring the complex online or anything.  Am I doing something wrong or is this a bug?  Any help would be greatly appreciated!
[close]
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IforgertSometimes

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Re: [0.97a] Ashes of The Domain
« Reply #1828 on: February 02, 2025, 05:22:56 PM »

Hey, posted a few months back about this issue but I figured I'd ask again since it's been a while and maybe someone has experienced the same, I did test without any extra mods when I last asked and the issue persisted but I can test again if no one else seems to be having the same. Whenever I colonize a world whilst I am commissioned there's no one in the comms directory, which means that I can't cede governorship or manage things that requires someone in comms, I'm not sure if it's just a me issue, if it's intended, or if it is a bug? (not really a major issue for me as I really just wanna be able to colonize a world and hand it off completely to the faction I'm commissioned to)(forgot to mention this is with "Questions of loyalty")
« Last Edit: February 02, 2025, 05:25:21 PM by IforgertSometimes »
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Ben Vaccine

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Re: [0.97a] Ashes of The Domain
« Reply #1829 on: February 02, 2025, 07:56:16 PM »

My game is crashing after I resign my commision

582107 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.impl.campaign.intel.AoTDCommIntelPlugin.getCurrentRankData()" because the return value of "com.fs.starfarer.api.impl.campaign.intel.AoTDCommIntelPlugin.get()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.impl.campaign.intel.AoTDCommIntelPlugin.getCurrentRankData()" because the return value of "com.fs.starfarer.api.impl.campaign.intel.AoTDCommIntelPlugin.get()" is null
   at com.fs.starfarer.api.impl.campaign.intel.eventfactors.monthly.MonthlyObligation Factor.getProgress(MonthlyObligationFactor.java:36) ~[?:?]
   at com.fs.starfarer.api.impl.campaign.intel.events.BaseEventIntel.getMonthlyProgre ss(BaseEventIntel.java:850) ~[starfarer.api.jar:?]
   at com.fs.starfarer.api.impl.campaign.intel.events.BaseEventIntel.reportEconomyTic k(BaseEventIntel.java:867) ~[starfarer.api.jar:?]
   at com.fs.starfarer.api.impl.campaign.intel.AoTDCommIntelPlugin.reportEconomyTick(AoTDCommIntelPlugin.java:144) ~[?:?]
   at com.fs.starfarer.api.campaign.listeners.ListenerUtil.reportEconomyTick(ListenerUtil.java:119) ~[starfarer.api.jar:?]
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.doEndOfStepStuff(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
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