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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: [0.97a] Ashes of The Domain  (Read 719773 times)

Kaysaar

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Re: [0.96a] Ashes of The Domain
« Reply #735 on: December 01, 2023, 11:54:17 PM »

On the 2.0 alpha build of the Vaults of Knowledge mod on the unofficial starsector discord, there is a bug with Nexerelin's Faction Commission starts that makes it to where you can't access the Research Facility Tech tree (even after building the research facility) and have all the techs researched automatically. The only times it does allow you to access the Tech tree is if you start the game without being commissioned to a faction.

Wasn't sure if this is a known issue but I figured I'd mention it in here in case others have the same issue.
Same here. Research building has no options other than shutdown, CTRL-T does nothing.

I should note though that i do not have every research available; in fact, the selection seems somewhat inconsistent. Hazmat Working Equipment is available, as well as TASC Atmosphere Processors, but none of the post-Vanilla tiers for industries nor Stellar Mirrors.
what do you mean by that ?
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SomeRandomGuy

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Re: [0.96a] Ashes of The Domain
« Reply #736 on: December 02, 2023, 02:13:33 AM »

On the 2.0 alpha build of the Vaults of Knowledge mod on the unofficial starsector discord, there is a bug with Nexerelin's Faction Commission starts that makes it to where you can't access the Research Facility Tech tree (even after building the research facility) and have all the techs researched automatically. The only times it does allow you to access the Tech tree is if you start the game without being commissioned to a faction.

Wasn't sure if this is a known issue but I figured I'd mention it in here in case others have the same issue.
Same here. Research building has no options other than shutdown, CTRL-T does nothing.

I should note though that i do not have every research available; in fact, the selection seems somewhat inconsistent. Hazmat Working Equipment is available, as well as TASC Atmosphere Processors, but none of the post-Vanilla tiers for industries nor Stellar Mirrors.
what do you mean by that ?

If you start the game commissioned to a faction which Nexerelin allows you to do. You essentially have zero access to the tech tree. Doing the keybind to access the research facility doesn't open anything even if you have 1. There isn't an option on the facility itself on the planet to access the tree either. As with what the last person said it seems to be inconsistent on what techs it "gives" you. What I'm assuming is it's giving you the tech that the faction you started the game commissioned to had access to. But still doesn't allow you to open the tech tree to research anything even after resigning the commission.
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Kaysaar

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Re: [0.96a] Ashes of The Domain
« Reply #737 on: December 02, 2023, 02:26:43 AM »

On the 2.0 alpha build of the Vaults of Knowledge mod on the unofficial starsector discord, there is a bug with Nexerelin's Faction Commission starts that makes it to where you can't access the Research Facility Tech tree (even after building the research facility) and have all the techs researched automatically. The only times it does allow you to access the Tech tree is if you start the game without being commissioned to a faction.

Wasn't sure if this is a known issue but I figured I'd mention it in here in case others have the same issue.
Same here. Research building has no options other than shutdown, CTRL-T does nothing.

I should note though that i do not have every research available; in fact, the selection seems somewhat inconsistent. Hazmat Working Equipment is available, as well as TASC Atmosphere Processors, but none of the post-Vanilla tiers for industries nor Stellar Mirrors.
what do you mean by that ?

If you start the game commissioned to a faction which Nexerelin allows you to do. You essentially have zero access to the tech tree. Doing the keybind to access the research facility doesn't open anything even if you have 1. There isn't an option on the facility itself on the planet to access the tree either. As with what the last person said it seems to be inconsistent on what techs it "gives" you. What I'm assuming is it's giving you the tech that the faction you started the game commissioned to had access to. But still doesn't allow you to open the tech tree to research anything even after resigning the commission.
For now i am trying to rework it a little as i dont like idea for example someone skipping research through faction
Same goes with commisions, i dont like idea of player telling other faction what to research, as it is YOU who are commisiooned, therefore sort of vassal

« Last Edit: December 02, 2023, 02:29:23 AM by Kaysaar »
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SomeRandomGuy

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Re: [0.96a] Ashes of The Domain
« Reply #738 on: December 02, 2023, 03:24:29 AM »

For now i am trying to rework it a little as i dont like idea for example someone skipping research through faction
Same goes with commisions, i dont like idea of player telling other faction what to research, as it is YOU who are commisiooned, therefore sort of vassal

I didn't even know about the player being able to tell the other faction what to research ngl. But can't wait to actually be able to do a full-playthrough with the mod without breaking stuff on accident lol. (Although might accidentally break stuff anyways)
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Uther Phobos

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Re: [0.96a] Ashes of The Domain
« Reply #739 on: December 02, 2023, 06:05:21 AM »

For now i am trying to rework it a little as i dont like idea for example someone skipping research through faction
Same goes with commisions, i dont like idea of player telling other faction what to research, as it is YOU who are commisiooned, therefore sort of vassal
The problem is that the entire research system is completely inaccessible if you use a commissioned start. It's not just that you can't tell your parent faction what to do, you can't even tell your own player faction what to research and it seems like you only get access to the techs your commissioner has with no ability to advance beyond that.

Basically, using a start commissioned to a faction reduces this mod to a 10% Hazard reduction and makes TASC partially unusable.

Just to add: This appears to be a game setup issue, as you remain unable to access research even after resigning your commission.
« Last Edit: December 02, 2023, 06:11:44 AM by Uther Phobos »
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Kaysaar

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Re: [0.96a] Ashes of The Domain
« Reply #740 on: December 02, 2023, 06:25:02 AM »

For now i am trying to rework it a little as i dont like idea for example someone skipping research through faction
Same goes with commisions, i dont like idea of player telling other faction what to research, as it is YOU who are commisiooned, therefore sort of vassal
The problem is that the entire research system is completely inaccessible if you use a commissioned start. It's not just that you can't tell your parent faction what to do, you can't even tell your own player faction what to research and it seems like you only get access to the techs your commissioner has with no ability to advance beyond that.

Basically, using a start commissioned to a faction reduces this mod to a 10% Hazard reduction and makes TASC partially unusable.

Just to add: This appears to be a game setup issue, as you remain unable to access research even after resigning your commission.
As i said i am still planning to change it anyway how tech works with commisions
Remember its Alpha Version, not official
Also for now as i said Ctrl+T is way to open UI
Not Button , at least for now
Also as you have Access to Alpha i really appricieate if you write on discord, not here as i reply much quciker there
« Last Edit: December 02, 2023, 06:32:59 AM by Kaysaar »
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Uther Phobos

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Re: [0.96a] Ashes of The Domain
« Reply #741 on: December 02, 2023, 07:42:32 AM »

For now i am trying to rework it a little as i dont like idea for example someone skipping research through faction
Same goes with commisions, i dont like idea of player telling other faction what to research, as it is YOU who are commisiooned, therefore sort of vassal
The problem is that the entire research system is completely inaccessible if you use a commissioned start. It's not just that you can't tell your parent faction what to do, you can't even tell your own player faction what to research and it seems like you only get access to the techs your commissioner has with no ability to advance beyond that.

Basically, using a start commissioned to a faction reduces this mod to a 10% Hazard reduction and makes TASC partially unusable.

Just to add: This appears to be a game setup issue, as you remain unable to access research even after resigning your commission.
As i said i am still planning to change it anyway how tech works with commisions
Remember its Alpha Version, not official
Also for now as i said Ctrl+T is way to open UI
Not Button , at least for now
Also as you have Access to Alpha i really appricieate if you write on discord, not here as i reply much quciker there
I find Discord discussions difficult to follow at best. I'm not exactly in a hurry to get a reply, either. And your discord invite link is outdated.

On a semi-related note, on 1080p at 125% UI scaling, the Research UI scroll bar's visible position does not match up with where you need to click to move it. It also noticeably moves at a different rate than the mouse cursor, to the point that it reaches the right border when the cursor is only about 80% there.
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Kaysaar

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Re: [0.96a] Ashes of The Domain
« Reply #742 on: December 02, 2023, 07:58:41 AM »

For now i am trying to rework it a little as i dont like idea for example someone skipping research through faction
Same goes with commisions, i dont like idea of player telling other faction what to research, as it is YOU who are commisiooned, therefore sort of vassal
The problem is that the entire research system is completely inaccessible if you use a commissioned start. It's not just that you can't tell your parent faction what to do, you can't even tell your own player faction what to research and it seems like you only get access to the techs your commissioner has with no ability to advance beyond that.

Basically, using a start commissioned to a faction reduces this mod to a 10% Hazard reduction and makes TASC partially unusable.

Just to add: This appears to be a game setup issue, as you remain unable to access research even after resigning your commission.
As i said i am still planning to change it anyway how tech works with commisions
Remember its Alpha Version, not official
Also for now as i said Ctrl+T is way to open UI
Not Button , at least for now
Also as you have Access to Alpha i really appricieate if you write on discord, not here as i reply much quciker there
I find Discord discussions difficult to follow at best. I'm not exactly in a hurry to get a reply, either. And your discord invite link is outdated.

On a semi-related note, on 1080p at 125% UI scaling, the Research UI scroll bar's visible position does not match up with where you need to click to move it. It also noticeably moves at a different rate than the mouse cursor, to the point that it reaches the right border when the cursor is only about 80% there.
You know you can just dm me bug or srh like that ?
Like really its easier for me especially for me
Also UI scaling is a issue i had found out recently, i dont know how to fix it as i usually had no intrest in using more than 100%
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SpaceWaifu

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Re: [0.96a] Ashes of The Domain
« Reply #743 on: December 02, 2023, 09:56:07 PM »

I tried searching but i wasnt able to see if this has been reported or it is known but with the newest updated for VoK 0.2.1.a  Lost Glory does not recognize that it exists and says that it needs VoK to run. Also by chance do you have a discord for Ashes of the Domain?  Thank you!
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Lord0Trade

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Re: [0.96a] Ashes of The Domain
« Reply #744 on: December 05, 2023, 09:30:02 PM »

Short question, what's the difference between the research here and research on industrial evolution?
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Uther Phobos

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Re: [0.96a] Ashes of The Domain
« Reply #745 on: December 06, 2023, 12:15:26 AM »

Short question, what's the difference between the research here and research on industrial evolution?
Totally different thing.

IndEvo gives you some dorito-derived weapons (and BPs) in exchange for the base versions kinda like a fetch quest, this actually lets you research colony tech like better industries and stuff, more like 4X, with some time required to research them.
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mstachife

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Re: [0.96a] Ashes of The Domain
« Reply #746 on: December 08, 2023, 08:09:25 PM »

I tried searching but i wasnt able to see if this has been reported or it is known but with the newest updated for VoK 0.2.1.a  Lost Glory does not recognize that it exists and says that it needs VoK to run. Also by chance do you have a discord for Ashes of the Domain?  Thank you!

dont use lost glory if you're using the alpha.
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ClockworkLullaby

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Re: [0.96a] Ashes of The Domain
« Reply #747 on: December 09, 2023, 09:44:20 AM »

Hi, I seem to have an issue with the project charon quest, hovering over the archimedes SQC shows "-99 days left to ,,,", though I have actually went to the location in the quest log and retrieved the core, no further events are popping up though to finish the quest chain.

is there any command I can run to continue the event chain?
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Absolutego

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Re: [0.96a] Ashes of The Domain
« Reply #748 on: December 10, 2023, 06:26:53 PM »

I don't understand how to use cryosleepers in this mod
"Once it has arrived at your desired colony, an option should appear regarding the Cryosleeper."
What option? Nothing has popped up for me. Do I store the ship or keep it in my fleet?
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Shogouki

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Re: [0.96a] Ashes of The Domain
« Reply #749 on: December 10, 2023, 06:44:55 PM »

I don't understand how to use cryosleepers in this mod
"Once it has arrived at your desired colony, an option should appear regarding the Cryosleeper."
What option? Nothing has popped up for me. Do I store the ship or keep it in my fleet?

I believe you need a special structure built on the colony in order to use it.  I think you can build a facility to organize the waking of the sleepers and there's another facility that can be built to harvest them for organs.
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