Can you make ships that are destroyed while under the control of zero day exploit be disabled/destroyed instead of retreat? I'm currently in a particularly large battle and the enemy only has 2 combat ships left, both of which were destroyed while under my control. However, they refuse to try to disengage due to their large number of civ ships and they can't/won't deploy the destroyed ships because 0 hull and they won't deploy the civ ships since they still have combat ships. I have to repeatedly engage them, rout them with console commands (otherwise they NEVER deploy), then those ships deploy and instantly retreat while losing CR. Repeat until they have critical CR and are instantly destroyed upon finally deploying.