Had the unfortunate;
Spoiler
996882 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: null cannot be cast to non-null type kotlin.Float
java.lang.NullPointerException: null cannot be cast to non-null type kotlin.Float
at assortment_of_things.exotech.shipsystems.ThestiaShipsystem.apply(ThestiaShipsystem.kt:134) ~[?:?]
at com.fs.starfarer.combat.systems.F.advance(Unknown Source) ~[starfarer_obf.jar:?]
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[starfarer_obf.jar:?]
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[starfarer_obf.jar:?]
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[starfarer_obf.jar:?]
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[starfarer_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[fs.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[starfarer_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) ~[starfarer_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[starfarer_obf.jar:?]
at java.lang.Thread.run(Thread.java:750) [?:1.8.0_392]
Fixed by replacing rat_thestia_system whit displacer(from vanilla) in ships.csv as a quick workaround,
however considering how nice the Apheidas from Leanira is,
i am curious to see, how it is suppost to be ^^
Since i am here;
Exo tech stuff is somewhat expensive atm (as in way to expensive), needs some luv.
As for the s-mod-costing Hull Alteration mods; here is an idea:
Ad a new bar color yellow for example, in the Exo fashion, to the left of S-mod(s) fleet
screen (and other screens), maybe ad a blank space in between as well to set them really apart.
1 max per ship i would recommend (and not cost an s-mod slot),
altho u described above those work as intended,
more better is more better... stuff... ^^
Procgen tab needs a split, so u can keep ad abys for example,
but leave regular procgen to other mods like Ruhtless Adjusted or Unk Skies bootleg etc etc
Defiantly throws weird stuff at ya whitout CTD or error log.....
Absolutely luv the parralel construction tho, most epic thing in this mod hands down ;-)
-Alex and gang should definitely borrow that to ad to megaport (after upping spaceport)... or something
Refurbished a distant 2nd place, still very nice tho.
All in all;
Great mod!
Keep it up folks!