Really enjoying this mod, but is there any chance to see some ballistic body types? Very few hull mods upgrade non-beam energy weapons. The weapons, while fun, are hard to make synergize with most weapon loadouts.
Taking a bit of a break from the modular weapons feature to not get drained out, but adding more body types is something im looking to do once il go back to it.
Meanwhile, ive been working on adding some unique exploration content for the mod.
Basically a Hyperspace-esque endurance dungeon. I know many people like to think of Beyond the Sector/Exiled space when they see it, but my plan is to actually have it be finite early-mid game content.
This will unfortunately end up replacing both the outpost and chiral systems, however much of their unique loot will get moved over to the new thing. I am mostly doing this as i always found both types of systems to be somewhat lacking, out of place, and just difficult to expand up on. I think this will be much less of an issue for me with the stuff i am working on.