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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] Random Assortment of Things  (Read 504896 times)

atomicturist

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Re: [0.97a] Random Assortment of Things
« Reply #540 on: May 13, 2024, 08:55:23 AM »

Encountered a major problem.
While loading the game with 2.2.0 version of the mod the error box appear
"ship_systems.csv" is missing systems

Made clean reinstal with step by stem reenabling every mod installed and all works fine, untill I try to load RRS.
It worked fine with 2.0.9 version but breaks with 2.2.0

Help. Anyone.
:)

Thats an error that happens if you install a mod by replacing the files. Always delete the old mods folder and then copy in the updated one.


That's the one! I thought i did that. I thought wrong. Thanks! :)
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TimeDiver

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Re: [0.97a] Random Assortment of Things
« Reply #541 on: May 13, 2024, 10:30:40 AM »

It worked fine with 2.0.9 version but breaks with 2.2.0
That is the issue; versions of RAT newer than 2.0.9, including 2.2.0, are not save compatible.

In other words, you will have to start a new campaign or have RAT remain at version 2.0.9.
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Lukas04

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Re: [0.97a] Random Assortment of Things
« Reply #542 on: May 13, 2024, 05:12:34 PM »

It worked fine with 2.0.9 version but breaks with 2.2.0
That is the issue; versions of RAT newer than 2.0.9, including 2.2.0, are not save compatible.

In other words, you will have to start a new campaign or have RAT remain at version 2.0.9.

Their crash was on game-load, by the looks of it, and as they said what i told them resolved the issue.
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Lukas04

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Re: [0.97a] Random Assortment of Things
« Reply #543 on: May 19, 2024, 12:21:10 PM »

Released 2.3.0, decently large patch with lots of improvements and additions, notably a new ship for the seraph line up
Changelog: https://github.com/Lukas22041/Random-Assortment-of-Things/releases/tag/2.3.0

« Last Edit: May 19, 2024, 12:22:45 PM by Lukas04 »
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Shogouki

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Re: [0.97a] Random Assortment of Things
« Reply #544 on: May 19, 2024, 02:18:54 PM »

Released 2.3.0, decently large patch with lots of improvements and additions, notably a new ship for the seraph line up
Changelog: https://github.com/Lukas22041/Random-Assortment-of-Things/releases/tag/2.3.0



Delicious...

Thanks so much!
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Darloth

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Re: [0.97a] Random Assortment of Things
« Reply #545 on: May 19, 2024, 05:56:04 PM »

As of version 2.1.8, using the settlement shipyard to refit ships allows you to bypass Progressive S-Mod's restriction that you can't use story-points to build in S-mods. 

Obviously as a cross-mod bug, not the most massive of issues, you can simply choose not to do that, but maybe worth noting.
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Lukas04

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Re: [0.97a] Random Assortment of Things
« Reply #546 on: May 19, 2024, 06:37:28 PM »

As of version 2.1.8, using the settlement shipyard to refit ships allows you to bypass Progressive S-Mod's restriction that you can't use story-points to build in S-mods. 

Obviously as a cross-mod bug, not the most massive of issues, you can simply choose not to do that, but maybe worth noting.

Not really something i can fix from my side, its also possible that the same issue would occur if you were to refit at storage stations, but maybe the author handled those situations.
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Killsode

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Re: [0.97a] Random Assortment of Things
« Reply #547 on: May 19, 2024, 11:43:50 PM »

Released 2.3.0, decently large patch with lots of improvements and additions, notably a new ship for the seraph line up
Changelog: https://github.com/Lukas22041/Random-Assortment-of-Things/releases/tag/2.3.0

Is 2.3.0 save compatible with 2.2.0?
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TimeDiver

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Re: [0.97a] Random Assortment of Things
« Reply #548 on: May 19, 2024, 11:50:56 PM »

Is 2.3.0 save compatible with 2.2.0?
It is not; saves will load successfully, but attempting to enter the Abyssal Depths will result in a CTD.
« Last Edit: May 19, 2024, 11:55:05 PM by TimeDiver »
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Killsode

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Re: [0.97a] Random Assortment of Things
« Reply #549 on: May 20, 2024, 12:22:22 AM »

Is 2.3.0 save compatible with 2.2.0?
It is not; saves will load successfully, but attempting to enter the Abyssal Depths will result in a CTD.

oh yay, i havent even gone into the depths in this save lol
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TimeDiver

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Re: [0.97a] Random Assortment of Things
« Reply #550 on: May 20, 2024, 12:30:49 AM »

Is 2.3.0 save compatible with 2.2.0?
It is not; saves will load successfully, but attempting to enter the Abyssal Depths will result in a CTD.
oh yay, i havent even gone into the depths in this save lol
Let me clarify further; it does not matter if you've already entered the Abyssal Depths or not.

On multiple saves started on 2.2.0 of RAT, the CTD occurs on trying to enter the first time.
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Lukas04

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Re: [0.97a] Random Assortment of Things
« Reply #551 on: May 20, 2024, 03:53:29 AM »

As always the changelog states if its save compatible or not
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Killsode

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Re: [0.97a] Random Assortment of Things
« Reply #552 on: May 20, 2024, 04:36:32 AM »

As always the changelog states if its save compatible or not

https://github.com/Lukas22041/Random-Assortment-of-Things/releases/tag/2.3.0

You forgot to add it, 2.3.0 doesnt, 2.2.0 does though.
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Lukas04

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Re: [0.97a] Random Assortment of Things
« Reply #553 on: May 20, 2024, 05:22:58 AM »

As always the changelog states if its save compatible or not

https://github.com/Lukas22041/Random-Assortment-of-Things/releases/tag/2.3.0

You forgot to add it, 2.3.0 doesnt, 2.2.0 does though.

Ugh, yeah my mistake, must have messed up copying the changelog over to only that window.
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SpaceDrake

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Re: [0.97a] Random Assortment of Things
« Reply #554 on: May 20, 2024, 05:42:37 AM »

You did get it right on the Discord, which might have contributed to the confusion.
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