Chicken's Tech Shop
A mod for Starsector that creates a special contact called Chicken, a spacer that specialises in selling tech goodies
Meeting him will create a submarket at his location that sells items such as AI cores, Colony items and even Blueprints.
This mod is also available on
Nexus ModsInformationThe inital contact will start once the Player is Level 5. An intel message will tell you where to meet Chicken for the introduction scene.
This will unlock Chickens Tech Shop, a special submarket which gives you access to AI cores, Special Items and Blueprints.
The number of items available for sale increases as you do contracts for Chicken. Once you reach certain credit thresholds the Tech market will increase in level, giving more options.
Chickens missions are based of Vanilla ones (for now) with custom text.
I made this mod to help alleviate the late game, where you have stacks of credits but nothing to splash out on.
Also, it was frustrating having to roll the dice for the Colony items I wanted.
This mod gives a way to slowly build up a reliable source of technology items, letting me (and you!) spend credits on things we want.
All feedback welcome.
PicturesChangelog
Spoiler
Version 0.1.5
Changes:
- Update to Starsector 0.98a-RC5 - Now with Java 17!
- Add some new art for Chicken
- Possible mid save crash fix
- Chicken is now female (as she was always meant to be)
Version 0.1.4
Changes:
- Update to Starsector 0.97a-RC10
- Add some new icons
- Change start level requirement to 5.
Version 0.1.1
Changes:
- Remember to actually update version number, whoops!
Version 0.1.0
This version marks the initial release of the mod. All basic features are complete as written below.
CreditsI basically hacked my way through this using a combination of the following as guides, big thanks to them
-
Starsector Modding forums (Modding Tools & Resources Thread)-
Nexerelin-
Special Hullmod Upgrades