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Starsector 0.98a is out! (03/27/25)

Author Topic: Weapon list search, and sorting/filtering by role, range and damage type.  (Read 1421 times)

Morbo513

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If you're like me and have a ton of mods installed, and stockpile tons of weapons in storage to choose from, the weapons list in the refit menu can get extremely overcrowded, and it can be difficult and tedious to find one you're looking for, even if you know its name and OP cost.

The suggestion is simple - additional filters and sorting options for the weapon list. For example, this'd allow you to view Ballistic weapons doing Kinetic damage, sorted by Range. An "EMP" filter would hide weapons that don't also do EMP damage.
This would also include a searchbox - when you click on a hardpoint, you can immediately start typing to filter weapons by name.
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BCS

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Re: Weapon list search, and sorting/filtering by role, range and damage type.
« Reply #1 on: February 23, 2023, 09:08:23 PM »

If you're like me and have a ton of mods installed

I know of an easy solution to that.
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Morbo513

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Re: Weapon list search, and sorting/filtering by role, range and damage type.
« Reply #2 on: February 24, 2023, 01:46:12 AM »

If you're like me and have a ton of mods installed

I know of an easy solution to that.
If you're insinuating I should remove mods, yeah, nah - that's not a solution. Even pure vanilla, more sorting options for the weapons list would be a QoL improvement.
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Grievous69

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Re: Weapon list search, and sorting/filtering by role, range and damage type.
« Reply #3 on: February 24, 2023, 01:51:23 AM »

Sorting already exists for hullmods, I don't see why weapons/fighters couldn't work the same. It's probably more work but hopefully Alex adds it with other commonly suggested QoL changes.

Not sure if a search bar is that important if we're going to have all that filters and sort options.
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