Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

Pages: 1 [2]

Author Topic: [0.97a] Kazeron Navarchy v1.6.1  (Read 66779 times)

Bangle

  • Ensign
  • *
  • Posts: 29
  • Overdosing on mods.
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.5
« Reply #15 on: February 16, 2024, 04:01:13 AM »

Thank you OG!  :D
Logged

JamesTripleQ

  • Lieutenant
  • **
  • Posts: 96
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.5
« Reply #16 on: February 16, 2024, 04:04:56 AM »

Really cool, any chance we might see some modded ships get a PL skin as well? I was thinking maybe ships from SWP or Tahlan.
Logged

Bangle

  • Ensign
  • *
  • Posts: 29
  • Overdosing on mods.
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.5
« Reply #17 on: February 21, 2024, 07:10:27 AM »

I can imagine that, but I won't make promises.
Logged

Bangle

  • Ensign
  • *
  • Posts: 29
  • Overdosing on mods.
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6
« Reply #18 on: February 25, 2024, 03:07:08 AM »

Update 1.6

Last update for now.


- Rewrote skin descriptions
- Added Thunder (PL) and Gladius (PL)
- Fixed again Autofits not appearing

Logged

DeClare249

  • Ensign
  • *
  • Posts: 15
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6
« Reply #19 on: February 26, 2024, 04:25:53 AM »

Man, I'm so glad you updated this mod to the latest version. It's a damn shame that not many people like the Persean League and not to mention the League still doesn't have their own paint, Jobs!? Regardless, excellent mod hopefully in the near future you will start to add in modded Ships with this unique paint job and hull mod.
Logged
Sat Bombing, Kanta's Den, Since the collapse.

Loyso

  • Ensign
  • *
  • Posts: 27
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6
« Reply #20 on: December 05, 2024, 06:02:57 AM »

Update 1.6

Last update for now.


- Rewrote skin descriptions
- Added Thunder (PL) and Gladius (PL)
- Fixed again Autofits not appearing


Despite having updated the mod my game is sorely missing  Thunders (PL)
I've even used the Stelnet to check where it's sold and it's missing completely! It's not even possible to search it!
Logged

Bangle

  • Ensign
  • *
  • Posts: 29
  • Overdosing on mods.
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6
« Reply #21 on: December 10, 2024, 12:56:38 AM »

Noted, will upload a fix soon.
Logged

Bangle

  • Ensign
  • *
  • Posts: 29
  • Overdosing on mods.
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6
« Reply #22 on: December 13, 2024, 03:11:02 AM »

Update 1.6.1

Save compatible.

- Fixed Fighters not spawning in fleets and markets.
Logged

SSchorik0101

  • Ensign
  • *
  • Posts: 19
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6.1
« Reply #23 on: December 15, 2024, 03:59:59 PM »

Latest update is *not* save compatible. I get an error and a crash upon loading my save.

edit: I figured out the problem. Your latest update fails to create a mod folder and just drops all the mod files into the Starsector mod folder instead of the mod's own specific folder. It also drops the mod's files into the data folder in addition to the regular files that are actually supposed to be there. I had to mess around and figure it out and manually create the appropriate folder and remove the mod's files from the data folder.
« Last Edit: December 15, 2024, 04:36:13 PM by SSchorik0101 »
Logged

Szasz

  • Captain
  • ****
  • Posts: 324
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6.1
« Reply #24 on: December 16, 2024, 11:21:49 AM »

Latest update is *not* save compatible. I get an error and a crash upon loading my save.

edit: I figured out the problem. Your latest update fails to create a mod folder and just drops all the mod files into the Starsector mod folder instead of the mod's own specific folder. It also drops the mod's files into the data folder in addition to the regular files that are actually supposed to be there. I had to mess around and figure it out and manually create the appropriate folder and remove the mod's files from the data folder.

Well don't be a dummy when installing mods.
Regardless, thanks for the tip
Logged

Coil

  • Commander
  • ***
  • Posts: 155
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6.1
« Reply #25 on: December 17, 2024, 02:46:25 AM »

I can't even install this... Is it packaged incorrectly or is it just on my end? Getting the "cannot be installed error"
Logged

Bangle

  • Ensign
  • *
  • Posts: 29
  • Overdosing on mods.
    • View Profile
Re: [0.97a] Kazeron Navarchy v1.6.1
« Reply #26 on: December 19, 2024, 03:57:14 AM »

I can't even install this... Is it packaged incorrectly or is it just on my end? Getting the "cannot be installed error"

Seems to be a problem on your end, don't have any issues on my devices.
Logged
Pages: 1 [2]