Hi guys !
Here's my take on a technobabble explanation of the peculiar behavior of fighter support in Starfarer. Feel free to use, dissect or reject.
To summarize the behavior as I understand and saw them:
- Fighter wings have a notable purchase cost and some supply cost for maintenance
- Carriers can quickly rebuild fighters in the field to recomplete wings.
- Carriers can't repair or replace a wiped out wing or churn continuously new fighter wings even with huge supplies.
My proposal to explain this follows:
Point 1:
To explain why carriers can't build fighters continuously, the setting must not allow human crewed fighters and robotic fighters to be competitive:
Human crewed fighters could be explained easily as unsatisfying due to the impossibility to shield the crew from harm in such a little craft: Accelerations could be too intense for human, but my preferred explanation would be the impossibility to protect the crew from harm in battle: Indeed, one interesting known property of a real particle beam is that it has a nasty tendency to irradiate badly whatever is in its path (in addition to its direct energy damage). One could surmise that the crew of a fighter would be disabled by shock, shrapnells and radiations long before the machine is heavily damaged.
Robotic crewed fighters could be too easily neutered by even basic electronic warfare.
Then almost all fighter would be "crewed" by cyborg brains in small and heavily armored casing, part machine and part living tissues, those would need to be trained like human pilot and could not be copied. Buying those would be by far the biggest contributor to the price of acquiring a new fighter wing. The fighters themselves could be easily built by carriers.
Point2:
To explain why carriers can rebuild partially destroyed wings but not complete ones. I've seen that teleporting ships could are on the development list of ship features. So if some kind of limited teleporting technology exist in-universe, this explanation could work: Each of our cyborg-brain-in-a-jar piloted fighter could include a short range one shot transporter which would be able when the fighter is destroyed to displace the armored casing to another fighter in the wing. This process would be short range, limited in capacity and possibly fatal if applied to a human.
An example of limited teletransportation capability is used in the Homeworld universe to explain how the mobile raffinery automatically and invisibly bring the ore back to the mothership.
Anyway, when one of our cyborg fighter makes it back home. Ir brings all its wingmen back in a conveniently little storage space and the carrier can easily rebuild the fighters and reform the wing. But if all cyborg brains are lost in space, then even if the carrier can build more fighters, there is no way to crew them.
So this could be an in-universe explanation for the carrier behavior but it carries some implication on the universe technology. Do with this as you see fit.
ps: Just imagine the pilot lounge in such a carrier: rows of bains in jar on shelves exchanging completely uncomprehensible jokes while waiting for the next fight^^