I guess I'd just prefer to keep UI clutter away. I don't want to be staring at "I'M UNDER ATTACK!" from my ships when I'd rather be watching my Paragon shoot rainbow lasers of love at baddies.
Nurse!
I want same pills he's having!
Err, yeah, anyway...
Those particular messages would quickly become as jarring as the ones in Gratuitous Space Battles... At first I loved them, they made the battle feel more 'alive'. Until you got the same thing over and over and over and over and over again.
Has there been any word on how much (if at all) the combat UI is going to change before release? Especially later on with bigger fleets I find myself giving command over to the second-in-command of my flagship and concentrate on ordering, or at least observing, my fleet. The current UI doesn't really lend itself to that too well, one ship at a time and overall it's quite hard to keep track on two cruiser fights on different cap points, couple more fighter/frigate capping..
Having a few picture-in-picture view screens or a bit more robust system could make that a more fluent experience.
These pills ain't having any effect!