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Author Topic: Suddenly all of my fights are retreats  (Read 450 times)

rogerbacon

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Suddenly all of my fights are retreats
« on: February 05, 2023, 07:54:00 PM »

So this is strange. Suddenly every fight I accept, my ships are being pursued like I elected to run away. Even when I elect to pursue a fleet that is reluctant to fight I'm the one that is set as teh running away fleet. Has anyone else encountered this? Very confusing.
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Alex

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Re: Suddenly all of my fights are retreats
« Reply #1 on: February 05, 2023, 08:02:29 PM »

Your mod list is probably a good idea to share for something like this! Going to move this to modded bug reports...
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Not a Pirate

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Re: Suddenly all of my fights are retreats
« Reply #2 on: February 05, 2023, 08:03:27 PM »

Your monitor has been turned upside-down as a cheeky prank?

 ;D
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rogerbacon

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Re: Suddenly all of my fights are retreats
« Reply #3 on: February 06, 2023, 05:27:13 AM »

OK. A little more info, which I should have included first. It looks like it can't find fleet point cost for something

Code
3122024 [Thread-3] WARN  com.fs.starfarer.title.Object.D  - Error loading mission preview
java.lang.NullPointerException
at com.fs.starfarer.title.Object.L.getFleetPointCost(Unknown Source)
at data.missions.randombattle2.MissionDefinition.generateFleet$(MissionDefinition.java:67)
at data.missions.randombattle2.MissionDefinition.defineMission(MissionDefinition.java:219)
at com.fs.starfarer.title.Object.L.<init>(Unknown Source)
at com.fs.starfarer.title.Object.D.setMission(Unknown Source)
at com.fs.starfarer.title.Object.if.notifyHotspotClicked(Unknown Source)
at com.fs.starfarer.ui.C.B.super(Unknown Source)
at com.fs.starfarer.ui.C.A.processInputImpl(Unknown Source)
at com.fs.starfarer.title.Object.if.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

The first time it happened was fighting a fleet that looks like World War 2 bombers (I forget the name of that mod). Since that was the first time encouontering them I suspect it has something to do with that. I'll try to get more info later. I'm also using the "Fleet size by DP" but I've been using that forf months without incident.
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