Thank you for courageous cut into fighters, for reaching simplification and general better rule readability.
Make it so that the same fighter make the same combat performance regardless of mother ship is great move.
Althou, there is still space for simplification cutting.
All the replenish numbers variations and modifiers is still too much. As you can see comments, even veterans of game can not imagine real efficiency.
My suggestion for better premonition of outcome -
make base replenish time of all the fighters the same - 10s.If a combat value tuning is needed, then use other values like ship armour, speed, OP, weapons, etc.
- does that mean that repairing at a station will be cheaper if I take the converted hangar mod off, then repair the ship to max CR, then put converted hangar back on?
Ah, crap! Hmm, that's a problem.
When you mount CH or a fighter into a ship, you add it as "empty". e.i. it has zero CR. It have to be "repaired" after mount in. Think about this : you buy a 3D printer>> it is install hullmode. Then you need to set it for certain fighter model and tune for ship enviroment. >> repair&maintence for all the work is worth 100% CR value of CH.
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https://i.imgur.com/IhKIg8f.pngThere is still chatoic naming convention.
Word "fighters" is sometime used as general "small ship" but also sometime it means "assault ship" but not bomber and also sometime it means a bomber.
Make it clear.
Use word fighter as general small ship
Use word interceptor as PD/assault small ship
Use word bomber as rocket/bomb ship.
Best would be, make a clean split that :
1. "The bomber" could have just ONE weapon system. (Yes LongBow will be nerfed for sake of readability.)
2. "The interceptor" could have more weapon systems, but only weapons which could attack other fighters. (Swarmer yes, Harpoon/Sabot no)
Also for sake of simplicity use the same debuff number for "replacement time 1,5x" and "40% of their base refit time" which is 1,4x. e.i.10% of difference of something which is very vague and hidden into other dynamic numbers makes it unnecessary detailed and hard to remember. Therefore >>> These two numbers merge into one.
Then tooltip would also look more clean. It allow use simple sentence instead of a whole article defining terms inside the terms. See this :
"Increases fighter refit time,replacement and base refit time relaunch by 1,5x"